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chorkiel
Go to post #799742
Pretty much my literal first thoughts:
Race to the moon:
That's big fucking building. It looks pretty great. Not as great as the rockets. Pretty good object uses all over. It's a shame that the building blocks a lot on the map.
Cosmodrome:
Hey, I remember this from discord! You made a lot of good improvements since I last saw pictures. Also filled the map up nicely.
Moon Race Alpha:
A literal space race, that's funny! I made NATO crash. How unfortunate. A bit sooner than expected.
NASA Fair:
Looks a lot of fun! Very effective propaganda!
Disney x Kennedy:
Jesus Christ, Steve and Xtreme! You didn't need to go this hard for a prelim. But thanks for doing so. Fantastic stuff.
The Men who Stare at Oats:
Really enjoyed the ride design. Fun ideas to fit the theme. Particularly liked the dive around the rocket on Railgun Rocket.
[redacted]:
This was probably my favorite launched coaster and possibly theme. Particularly liked the way the coaster interacted with the outside.
Secrets in the snow:
A kiddie launched coaster how cuteee… what the fuck is going on in the snow! -
chorkiel
Go to post #799647
Let's do some R2 predictions:
- A launched wooden coaster
- A LHC reunion team-up
- Someone themes their park to both the construction and launch of Apollo 13 and starts a discussion on whether that fits the timeframe
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chorkiel
Go to post #799646
Here's one or two of my favorite things from each entry:
Ptolemy II
- The library ride obviously
- The little market and top spin ride
Construction of Giza
- Best crunch of the round, especially the water banks
- All the cool interactions around the under construction pyramid
Indoor Egypt
- The outside was really big and clean but still looked very interesting with the details around it
- The dive coaster
Pyramid of Gizeh
- The way the ride moved around the river (especially banking over it) and the drop tower would be very cool to ride irl
The Ancient World
- It was very easy to imagine being in this area irl. Think the walk up to the station and the ride itself would be very cool irl, especially launching through a pyramid.
- The grave digging twist was a fun idea
SWSSS
- Obviously the miniatures
Ancient Light
- The woody and its colors really accentuated that area well and is a nice backdrop for the rides. -
chorkiel
Go to post #799645
Congrats on the design win with such an original idea! I'll echo some things Liam has said. In an artistic way this was mostly great. The map really looked like a blueprint. Although I'd say the peeps were detracting a bit from that vision. On the other hand I think this was too bare for a design win, hence my score.
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chorkiel
Go to post #799644
Really enjoyed the originality and ideas you were able to put in the park through this theme. The execution was a mixed bag with some rides and buildings being a bunch better than others. What would also have leveled this park up was more interaction between rides and aresas. Now everything was mostly on its own patch, which often felt very squared off