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Kumba
Go to post #800002
Jens and J K
Your entry grew on me each day and I was sure it would be a close vote, even had a dream we tied for 1st place! It's simple perfection. The smaller map size seemed to allow so much detail. The rope course is the best I have seen. All the basic details were great, then you had cool extras like the moving barrel and the croc! Your peep scenes were so good, oddly even like our own, having fun with Gustav and Steve, lol. You earned most of your votes on the objectives and I really see why. The setting is right on the spot and since it was your only ride, Ouibian was clearly prominent. I did wonder why no port or docks, but that would be two far ahead. My favorite thing on the map is the opening to the track-made sign. Love how it's a throwback to your roots and I kinda love it when people do things I am not even sure how to do! Fantastic entry, hope to see more work from you soon!
Favorite area:
ttar3ssjens.jpg (168.2KB)
downloads: 11AJ
Such a fun entry, love the modern twist with the local radio broadcast. Like with Jens, I really respect how you used a smaller map with the tradeoff being a fully finished entry. The ship wrecks were all great and I really enjoyed all the peep scenes. I liked the extended docks to venture out and the little jetties they were on. Excellent work on the rides two, Rio Loco was solid and it's always great to see a hacked heartline coaster. The lift spike was a great addition. Amazing that you (and Deano!) are now up to three entries in a row and you're doing it solo! Your enjoyment of RCT is inspiring.
Favorite area:
ttar3ssaj.jpg (131.6KB)
downloads: 12Mauritius is something I have had in mind for an RCT project since I found a pic of the 7 colored earths during H2H9. Still, I did not know much about the island. When this objective came up, I Googled to see if it could fit... a bit after the timeline, but close enough and I found out about the underwater waterfall. I was inspired, just had to find a partner to have a realistic chance to make the deadline. Deano was my first choice, I figured if he did two in a row, maybe he'd be up for a third? The rest is kinda history. He was great since he's solid with architecture, landscaping and hacking. Deano was an outstanding partner. Thank you again! Also thanks to CHE for new swaying plants and Gustav for the palette!
It was fun to do micro/crunch work after my last release (MDM) was mostly macro. I love the peep editor and obviously used it a lot. Really looking forward to whatever challenges the Grand Final brings!
Big thanks to the admin team for all their work on this contest. The presentation is the best I can recall!
Also I am almost done with the fixed version of the half-diagonal benches and will edit a link on here with a DL soon!
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Kumba
Go to post #799966
Outstanding park Xophe! The atmosphere is wonderful. Love all the manor houses. Landscaping was so good, great rushing water sound effect! Will say the trees and Tols rocks did get repetitive, but that's realistic. Could change it up for the sake of the RCT viewer, but I guess you did that by working in those creative realistic scenes. The crunch there and all around the map is very high level. You added so many awesome realistic details. Love the maintenance area in the corner! The coasters were all great, just felt a little forced and unrealistic for the setting, especially with how modern they are. Log Jam and Highland Fling are great supporting rides.It's stunning how quickly you, J K and Deano can comeback to the game and build at this level. You guys are even making awesome new objects which are real gifts. Amazing talent!Congrats on officially becoming an NE Parkmaker, again! A little sad this did not make spotlight, but I do think it was a borderline park and that's a fair choice, either way. -
Kumba
Go to post #799719
Love this, you guys have been doing some amazing work!
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Kumba
Go to post #799008
Only an 81%?! idk, really love this. Legit 100% from me. Some of the most creative stuff I have seen and it being DKSO... WOW!
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Kumba
Go to post #798737
Maybe the most stunning NE Spotlight park map we have ever seen. It's the first to use a void background, which is long overdue. The grand fantasy feel is done so well. I love the streams of magic and stardust all over. The little islands/vignettes were cute and seemed inspired.
The main areas were all so well done and the level of detail is just crazy. Your skill with facades is something else and so cool how you worked in some half-diagonals. Antwerp stands out as the best, just so much great creative detail. So cool that you did this all without custom objects, that takes a lot of skill.
Definitely a park I'll be going back to... have too, there are so many great little details!
Congrats again on both NE Spotlight and NE Parkmaker!