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Kumba Go to post #797965
Glad your back and this screen looks great! Yeah, RCT2 Open has been amazing and make sure to get plugins, so many are huge helps with building and hacking. We can give you more info on the NE Discord.
Welcome back!
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Kumba Go to post #797669
Awesome and so Florida... I see that iguana too, lol
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Kumba Go to post #797668
Looks great, just like Sammy said, you have a sea of green there. Please mix it up with some dirt/rock patches or subtle theming.
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Kumba Go to post #797598
Steve really made this?! It's very good! I think you must have had Andrew ghost build like 80% of it, I mean, it's awesome stuff. Still, after 24 hours, I guess this is not a prank... Steve made a 92% awesome design. I guess I need to comment... or do I...
From SolarWing: Congrats on a rare 90%+ design (well not as rare thanks to the NEDC6). Frankly, I am a little surprised my re-creation of Kumba still holds the record (92.6%) after all these years. I think this is one of the best stand-alone designs that the site has seen, up there with El Encierro and Vulture. Of all NE records someone can break, I think top scoring design is most attainable. I am sure someday I will get to say "congrats" to someone when they surpass that score. Would be cool to see someone do it with a custom creation like this. I have always felt a little unworthy since I was just copying a real coaster.
From Belle Isle: The indoor rides... sorry, this is where my score dropped 5%. I know it would be a lot of work to do full interiors on each ride at the level of detail you have in this park, but I think it's a must to create a fully finished/throughout park. Still, no one does interiors, not just you here. I mean, Stardust Jubilee was a full interior design/park/space thing and that was on an H2H deadline. It can be done! You could at least do cutaways. For me it's a big missing piece of the park that could add so much.So related to your design... amazing atmosphere and details. I love the peep scenes, strollers and backstage stuff. Awesome path design, I just found the crazy texture made it a little too brown and crunchy. I do think the lack of cutaway hurts this even more than Belle Isle because it only really is needed for the station/exit/Q and the dark ride. That's a lot that's missing.Great work and congrats on making red NE Parkmaker. Happy to see you finally deliver a worthy *coughFenriroverratedcough* top tier design to add to your resume. Macaw theme too, genius idea! -
Kumba Go to post #797186
Great effort on this contest everyone! I really enjoyed watching each entry roll out. Pac's layout was my favorite of the 3 options we started with. I gave some thought to entering, but this is a busy time of year for me and frankly, I would rather make my own layout to fit a theme. This Pac layout is really good, great use of all the new track pieces. Still, it seemed a little vanilla and had a few views that seemed off. Pac, open offer for lessons on coaster design! lol, kidding of course. Really a perfect layout for this type of contest.
My rankings:90% X97 - So good... love the setting being bordered by a map. The supporting flat rides were awesome too, some of the best I have seen. The landscaping was amazing, I think your the best in that game with it these days. Archy is all great too. Still, I think this was missing some finish, it had no fun peep/staff scenes. It could have done a lot more to have a story/narrative too. I used cutaway to see if a full map was under, but it was just the edge. Congrats on the elite upgrade. Fantastic entry!85% BarnNID - Wow, an entry no one will forget without a doubt. I cannot recall another release with a real life emotional pull to it. The scenes were outstanding and tug at the heartstrings. The black'ed out peeps were inspired. The music hits home too. Love the beach/sunset and the theater entrance... just so many great details. Still, I arrived at 85% due to the fact that the coaster really is not a part of this. Yeah, it is supported perfectly and integrated great, but no peeps and no Q. Also the trains and food truck looked too large in scale. Awesome entry and proof that you have real elite parkmaker skills. Congrats on winning the contest!80% Jaguar - In outer space and underwater, what an idea! lol. This is awesome, I think... not easy to view/dissect. Your skill is nuts, looks like an Ethan park. Not surprised by that, but glad to see you make such an effort. Congrats on NE Parkmaker!80% Bux - I recall watching a Guadi park being built during H2H8 and loved it so much. This is up there with that park and such a creative and vibrant take on it. Great use of curved path and gardens. Congrats on NE Parkmaker!75% Mulpje - Great NCSO work here. So many creative uses of track and scenery. Like with X97, I think it only lacked scenes and story/narrative.75% nin - I love that you did a remake of a classic design. Tho at first, I was not sure it was of Phatage's old PT prelim. Good way to pick out the basic features and work from there. Great fun details and yeah, cool how you take simple things and make them pop in RCT.75% Scoop - Great basic idea, just I think you put too much time into the surroundings. Love the peep congestion, you do that really well. Very good overall vibe, tho I am not a big fan of dark palettes. Nice work!70% Sulakke - Simple, but solid work. Great atmosphere.65% Otter - It's good, just not a type of theme I enjoy, even back when JKay did it. The skill is there, just cannot relate to it. Great work on the supporting rides like the go karts and mini golf.60% Milo - That plaza and haunted house were so good. Wish you had more time to put into this because you have some awesome ideas.60% AJ - Really nice work, great feel to the entry. Awesome RMC suttle coaster, but otherwise, not that much to write home about. Hope to see you get more creative in the future.60% Lurker - Very nice work with the castle theme. Can always tell you have fun with your work and glad to see you in this.60% Liam - A two or three hour design? lol. Still, really good atmosphere.55% Ge-ride - Fun little entry, cool use of green blocks rather than grass.Again, great job by all the builders and the NE team. Cannot wait for the next contest as I should have some time to build this summer.