Ziscor%s's Photo
Ziscor
  • Offline
  • India India

  • This is easily among the most memorable parks out of GT23 for me personally.
  • Role: Player
    Games: ORCT2
    Availability: It is difficult for me to predict right now I'm afraid.

    Would like to share that based on past performance, I can be a small contributor, but not strong enough to take good charge on any park. I really like being given tasks.
  • I'd legit frame this.

  • I'm struggling to find a link to where this park is available. Would be awfully convenient to access here though!

  • When looking at this at first glance, it's easy to imagine the influences of Coeur du Ciel. You have that same vibe of palette going with its general nighttime colors, and going for those similar colors for the industrial archy throughout. There's also the hill drop for the coaster with the chain tracks, which reminds of pac's coaster in a good way.

     

    But to only remember that first glance would dismiss much of what makes this unique. My main thought looking at it was, wow! this is so animated. There so much in motion - the chimneys: one spewing fire and others mist and fog and smoke; all the various sorts of lightning, which particularly helps imagine this as a viable place: it's high up, so no wonder the source of energy is to collect some form of lightning and static charge; and I especially love the Jules Verne-esque flying ships. They are at a very high level of quality detailing, and not having them would take so much away from the theme. I also find the archy to be quite nice overall. It is unique and adds a personal flavour that helps this creation stand apart from your influences.

    In specifics, I loved the one curved path lined with markets, the color it adds is very valuable to this. The curved glass usage throughout is great too. Also love the arches in particular, as used here: Attached File  1.png (83.34KB)
    downloads: 52

    You mentioned in the Discord chat that the huge lamp lights are meant to help guide the flying ships and I can totally consider that. They are gorgeous looking, and they help consider the believability again!

    One thing I feel hung up on is, some bright amber/orange color in the palette would have made this even more visually pleasing, when used to vary the lighting effect a little. At the moment, it has a very dark atmosphere - nothing off with that - but it comes with a crushed palette, brightness-wise, some occasional depth in color here and there would make it more visually interesting. From afar, there's depth in the dark colors- you have browns, greys, rusty reds, dark greens; but on the other side it's all one shade of super bright yellow to contrast. It helps with readability honestly, but with a map of this small scale, some more depth/detail can only go towards improvement I think. This is entirely subjective in my thinking, and so more of just a wish for further refinement in your vision, such that this could become a non-nitpick to my own personal taste.
     

    I don't miss some music here, but man, a link to Spotify/YT would also have made for a wonderful first-viewing experience too!

    Also wow, shoutout to @bigshootergill for that logo haha, that looks gorgeous.

Contact...

Fan of...

Recent Visitors