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Gustav Goblin
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  • Sorry for the headache guys. Part of me honestly wanted to come back with a fresh face cause of how cringey my old posts were. 

     

    Thanks for the feedback everyone. I'm glad, Milo, you're so invested in the project.

    Regardless of name, your recent work has been such a breath of fresh air. Love seeing more LL, especially with the eye for organic planning and detailing that you have in spades. The Yamato Gardens screen is genuinely all-timer hackless RCT IMO

  • Oh my god it's real

  • I had no idea that was you! Pretty crazy still seeing you around, even if you were way before my time!

  • 2025 has been the year of comebacks! I really admire the way you make LL feel like it's not on the grid just through strategic building placement and using organic details to break up rigid structures. The water coaster splashes along the terraced waterfalls is such a cool idea. The long bridge on the left looks a little undersupported though, and I bet there's a way to beef it up even with what I presume to be no hacks whatsoever.

  • Love the splashes of color. Can't wait to see this in game

    We're finishing it up for a NE release, but in the meantime you can download it from the DKMP website!

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