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barnNID
Go to post #800104
Victoria Mine:
Really cool concept which looks great from the overview. I love the music and atmosphere of the project. The landscaping alright and the foliage is pretty solid throughout. A lot of the half diagonals seem forced in weird places and missing where I’d expect a half diagonal structure to be. The architecture could have been improved in some places as well. Super cool park overall.
The Last Frost Fair:
Great atmosphere and I love the idea. The melting snow was really well executed. I think there could have been a bit more detail in some of the architecture but it was really solid overall. The fair is also really fun and well done. I like all the little details included in that section. The giant text on brick walls goes hard. Land texturing in the fair area is also legit top notch. Whoever did that impressed the hell outta me.
Steel Valley:
This was a fun entry. I don’t have LL so I couldn’t see it in all its glory but I did my best in-game and from the overview. The factory vibe comes across really well. The train surrounding the park was a nice touch! It would have been nice to get some more movement on the corner of the map with the little houses and farms.
Movie Night at the Turn of the Century Club:
Lol. I don’t even understand how you guys accomplished this. It is really really cool. The presentation is obviously top notch and really unique. The sound track worked really well also. The scene you get on first rotation is pretty well done. I love the bridges and coaster were really cool. I feel like it was missing some archy detail though. I feel like the second rotation screen (the room) could have also been improved with more detail. The final rotation screen was really nice. It must be difficult to build perspective in a scene like that. Overall, really impressive.
Modern Foundations:
I like that you guys went with a traditional theme park vibe that was themed to industry. The macro here is well done. That first turn out the station building is framed really well against the path. The dam is a nice touch and I also like that you guys included a number of different types of industry. Foliage and landscaping are a bit all over the place in some areas. Overall cool park!
Chamberlain Steel:
I fucking love the piano track haha. Everything is pretty good on this map. I think the landscaping could have used a bit more work to make it look more fluid although I like the combo of ficsh rocks and default land texture. The palette also works great here. I love all the rides throughout the park. The architecture is pretty solid throughout. Great entry!
AJs Prairie Lightning:
Is the map supposed to shaped like a guitar? Either way I’m vibing. I like that you went with the farm vibe here. The music track was fun also. I really enjoyed all the different colours that you used throughout this entry. All of the buildings were very unique. The center building was really well constructed. I maybe would have used some different colours in some spots, for example the train station roof is the same colour as the path below it which makes everything kind of blend together. Landscaping and foliage is pretty solid.
I’m not sure what I’m voting for yet, I’ll have to take another look at the parks later on. Great work everyone
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barnNID
Go to post #799923
Really cool entry. This was really nostalgic for me which makes sense after reading your context comment. This actually reminds me a lot of my building style from a few years ago.
Foliage and Landscaping: Foliage was alright overall. It was weird that the trees were all the same shade of green. It usually looks better to include a few different greens in there. Otherwise tree selection was alright and I like that you left some open space. Woulda been nice to get some more flowers and small objects around.
The landscaping would have been a lot better if you used different objects. The LOTR objects are not my favourite and only work in extremely specific contexts IMO. Using the default rock texture to detail the otherwise beige rockwork caused a bit too much noise and weird transitions for me.
Architecture: Really fun overall. I like the station building that you have. Everything being open air was fun as well. I would've liked to see more micro details throughout the park.
Everything else: I dont know much about layouts but yours seems fun. The river rapids was also nice and works well as a secondary ride. I wish there was a bit more little details in the park though. For example, the twister flat ride is fun and placed well in the park but you could elevate it by adding things like more detail to the ride operator station, entry/exit gates, singage, trash bins and more benches, some more detail to the foundation, peeps watching the ride, and some more detail to the ground texture.
Overall: This was really cool and I'm really glad you finished this project after so long. I'm really excited to see what you come up with next! I rated this 60%
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barnNID
Go to post #799922
Dang! Really cool release! The atmosphere of this park is top notch. The little details in the farm lands, the logging workers, and the radio tower add a really great feel to this park. The sound design in this is also just top notch. The water sounds, the birds chirping, and the park music just work perfectly. I also want to point out how amazing your use of space was in this project. Everything has room to breath in this park and all of the big features are highlighted very well.
Landscaping and Foliage: I'll start with the foliage. I love the open space that you allowed for throughout the park. I think it would have benefited from just having some deviations in the trees for more natural little meadows and stuff. I also think it would have been nice if you had used the trees to frame the elevation changes a bit better. The trees also looked spammed in most of the park. There are a few areas like this one which just look amazing
Capture.PNG (332.39KB)
downloads: 36Then there are other areas where it looks like you just spam placed trees down. I also found the variation of trees kind of weird. Like there is massive sections of just one tree type which might be true in nature but looks weird in game IMO.
The landscaping was probably my least favorite part of the park. I like that you used default landscaping and those Tols rock objects instead of more conventional objects. My issue is that most of landscaping is very jarring and looks unnatural. The transitions from different land textures where very abrupt and I also wish there was something to break up the long cliff walls that you have all over the park. I would like to highlight your work on the riverbed rocks though. This is absolutely top notch.
Capture1.PNG (81.33KB)
downloads: 54Architecture: The buildings were well constructed for the most part. The forms were really good throughout the entire entry no matter what building we are talking about. The object selection was really great and all of the structures really worked well. Some of the buildings did feel like they were missing that final level of detail but overall I have no complaints. This log flume building was my favorite on the map (closely beating the castle looking buildings)
Capture2.PNG (147.5KB)
downloads: 44Everything Else: The best part of this park IMO is the macro, ride interaction, and path work. Everything is layed out really well. I love the janky dirt path connection by the castle. I love the path interaction of literally all of the major rides. All of the ride layouts seem really fun. That triple launch coaster is framed brilliantly over top of the waterfall. The macro work throughout really lifts this park up a lot for me.
Overall: You should be really proud of this park and I am very happy that I checked it out! I rated this 80%
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barnNID
Go to post #799795
I'm absolutely loving all of these so far! I'm glad this came back and am excited to see the rest of december!
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barnNID
Go to post #799696
This is a really cool park! Fitting that this came out right after the 1.0 release of the game Hades 2 lol. I like a lot of what's going on here and I'm also left desiring a bit more in some aspects. The layout of the park is very well done with all of the rides being framed really well. the atmosphere is a bit off from what I would expect from this theme. I think it would have been nice to have everything a bit darker.
Foliage and Landscaping: No real complaints in this regard. There are some minor nitpicks I could make but nothing major. the foliage in particular is done really well.
Architecture: I think this would be a really difficult theme to pull off properly in NCSO but I wish everything was a bit more dark and viby. I definitely get an Olympus vibe with the Archy style throughout. I think it would have benefitted from some more darker grays and fiery effects.
Overall: This is a really fun submission which makes me want to immediately continue my playthrough of Hades 2. I really enjoying viewing this park. I'm rating this a solid 60%.