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Jens J.
Go to post #799471
Great first round! Excepted more pyramids tbh haha, but those that did do the pyramids all had original takes doing them luckily. Objective-wise, I think The Seven Wonders Selection Survey at Sidon Wonderland, The Construction of Giza and Ancient Light fulfilled the objectives the best. In terms of overall quality, I really liked Ptolemy II's Alexandria: 250 BC, Indoor Egypt and The Construction of Giza.
Liampie and Gustav Goblin: Why do one wonder when you can do way more haha. Love all the miniatures, very Sprookjesbos-esque. The park seems rushed in a few places (e.g. missing land wall textures, was there supposed to be a waterfall?) but I have to shout out the foliage in this entry. A+, no notes (see image). Great tree and crop diversity, nice density in certain places while also letting the grass tiles itself breathe in others.
Gustav and Liampie.jpg (196.06KB)
downloads: 8Narc: The section around Grave Robber with the crumbling pyramid section is nice. Love the dense, tall grass shrubbery around the river/lake. I'm not sure the monorail was needed? Some dynamic or story elements there (moving monorail train, mechanics working on the wiring under the track, etc.) would've benefitted that area imo. I like the texturing on the pyramid, but besides using colour differences I would've loved to see some texturing applied to the objects to make 'em look less plastic-y. Station building looks great, I really dig all the wooden supporting around it. Coaster layouts are not my forte but this one looks like a banger.
Narc.jpg (241.13KB)
downloads: 8
Lurker: Again, I'm not the one to judge coaster layouts, but I really liked the wooden coaster here! Great planning in this park, I really get busy harbor vibes from it. Love the terraining around Irrigation. I think more shrubbery near the water instead of standing trees would've been a better look (you can also sink the trees although that would require cheats lol).
Lurker.jpg (338.78KB)
downloads: 6
deanosrs and FredD: First of all, love the colour palette. I'm a Desert palette die-hard fan. The big lighthouse with the water coaster interaction is to me the best area of the park, love the grading on the walls and the details on the big tower itself. The texturing of the land/water in the library hall of the dark ride is a bit flat, you could've stacked the land with leaves/crunch objects to make the distinction between the two (besides the colours) more clear. Love the hanging clothes in the area around Wrath of Ptolemy II. I would've loved different colours for the boats (especially the ones stationed at the piers) to make 'em pop out more against the brown-ish boardwalks/piers. Really cool entry!
deanosrs and FredD.jpg (381.4KB)
downloads: 10
RWE and MK98: Obsessed with the texturing in this park. It really makes it feel like a dry climate except for the sections around the river. The pyramid is very nicely detailed and not boring to look at at all. My only wish is a bit more movement/energy in this location, for example with pulleys carrying materails up/down or left/right. The camels made out of objects are genius. The fields area next to them is beautifully made.
RWE and MK98.jpg (178.85KB)
downloads: 11
AJ: I would definitely visit this place. Love the decorations around Delta Drops. In general it's a lot of tan colours everywhere, maybe a bit more pops of colour like around the kiddie coaster would've been nice in more areas. Foliage is nice and diverse. A slay!
AJ.jpg (197.26KB)
downloads: 13
kenos: Love the big overbank element on Amun Ra. The texturing feels a bit off in places (e.g. the harsh dark brown lines in the central area, I would've made those one shade lighter). The striping on the central building is really nice, well layered! More wooden supports structures next time, the ones you made look great and fit the surroundings well.
kenos.jpg (260.55KB)
downloads: 9 -
Jens J.
Go to post #794756
Wicked rude tssWho's Jens?