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ballpitwarrior
Go to post #800096
I went alphabetical here
AJ's Prairie Lightning
I really like the coaster's interaction and integration here with the map. The architecture is interesting throughout. The hay ride off to the side by the vineyard is fun in comparison to the otherwise status quo theme park lineup. The sightlines to me are overall excellent; there's some that I think would look incredible as a guest, but there's others that I'm not as sure about. For instance, the major red building in the center, I think some of the trees take away from the view of it which feels like it was framed for this direction with the pillars and all, and something like a fountain, statue, or similar might have complimented it more in the center in front of it. I do like the foliage otherwise and the map's flow a lot. I also wished for more ride signage like for the coaster and log flume. This is a fantastic map overall. Solo king
Chamberlain Steel
Ah man I love the multi-dim inclusion. Not many of those in parks, and I appreciate the detail on making sure it spins correctly throughout the layout. I like the overall view of the map, but I think there's sections it could have used a little more texture or detail like by the fenced off village, the brick in the center to indicate some more wear, and around the railroad portions. I'm not sure how I feel about the invisible track used; I think it needed something else. Maybe a palette that skews the grays more on it to darken so they're not so bright as I felt they stick out more than they should. I think more peep scenes tied to the map's theme, like people working on part of a railroad that's closed or maybe some conductors on break with little trash hats, would have given the map a little extra life. The architecture overall looks great though. The layouts here I really like though, and I love seeing so many coasters on this small map.
Modern Foundations
The layout's integration into the map is neat. I wish the architecture had varying colors. The big Spiral Slide sign gave me a laugh for some reason after I made scenery invisible and there is indeed a spiral slide inside the building. The coaster could have used a sign maybe in the plaza entering it, but the plaza itself and the queue is cool and fits the theme going on across the map. I like the contrasting overview where you have the train ride and wheat field on one side with the city and coaster on the other. The layout itself feels a little too high compared to the map, but the layout itself is fun. Overall, a pleasant park to explore!
Movie Night at the Turn of the Century Club
Wow, the trick here is crazy especially with the zoom-out on the other angle. The camera and overall effect is really cool. The little village on the 2nd turn is really cool especially with the different housing angles and the coaster having a steam approach. The layout itself is wild lol. I love the overall story telling of this map when you turn and see the cars from the ride being assembled in a workshop, showing the process. This is a unique map in comparison to the others, and each angle adds just enough value to make me enjoy the tricks done here. However, in some ways I felt like I wanted to see the actual map over the trick as the ride idea is cool.
Steel Valley
Love seeing more LL. This is also interesting in how you went for density in the middle which I don't really see in this building style (but I also haven't been around 50 years to see every LL map ever). It has a neat flow to it, and I liked the little suspended monorail in the middle. I felt that each area felt oddly divided up across the map, but it plays into more of a scenario play feel. I enjoy this as it does something different in comparison to the rest.
The Last Frost Fair
The texturing on the ice is incredible as well as all of the snow piles across the map. The ride lineup is super interesting as it took me a bit to find each one. The coaster itself is still a really nice highlight although I'm not sure if I like it in brown just because the map has so much of it already. Giving every building an interior is a really nice touch as well. I cracked up at the elephant lmfao. If there's anything at all I didn't like about the map, it's the side with the coaster where everything sort of blends together in comparison to the colorful shops on the opposing side and crazy texture work on the ice. Otherwise a really enjoyable map.
Victoria Mine
This map is sweet. The layout has some elements I don't like as much as the others, but the map kind of focusing on it really emphasizes the placement of everything else, like how it goes through a few buildings and interacts with the coal processing. So much great interaction in this map and foliage work. Really a standout of the round for me as it relates to the theme. I probably would have pulled back on red and looked at more complimenting colors to incorporate as it feels overwhelming; maybe something neutral like silver or gray to place around the map or more of the green as it looks great. The main sightline from the ground looking up at the big lift is really cool and reminds me of that theme park where they have a drop tower ride using existing mining infrastructure. The story of the map being a museum turned theme park is really apparent and tells itself, and I appreciate that sort of park making. Overall excellent map.
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ballpitwarrior
Go to post #800064
This is awesome! Love all the detailed trim work here. The half diagonal look works great here as it all feels natural and not forced. I agree with posix, I think rethinking why the water is there or reducing how much is seen in the view could help a lot. -
ballpitwarrior
Go to post #800041
If there's anyone that can make something as big as this, it's you! Looking forward to the progress screens and updates!
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ballpitwarrior
Go to post #800019
Awesome job! I love the details in this
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ballpitwarrior
Go to post #800012
Welcome back, looks insane dude