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the_bru Go to post #798114
This build should be required viewing for anyone who wants to make a truly themed park.
The ride design is perfection across the board, from the layouts, to the theming, to the ride choices. It's so refreshing to open a park and not just see all the standards: an LSM launch, an RMC, a classic woodie. The Maurer Frozone ride is one of my favorite coasters in any build. The theming is perfect and the choice of ride type is inspired.
In terms of lands, my favorite is the Coco zone. It's beautiful. How you managed to stuff in so much content while keeping everything perfectly visible is the work of a master. The signage is top notch across the board but it really stands out here.
I'm far from an expert on CSO, but I love the combination of pieces, with many recognizable to me, and the ones you created yourself (or had created for you, idk) fitting in seamlessly.
I had only two minor quibbles, and they were not enough to keep me from giving this 100. But I'll share them here anyway.
1) It can be a difficult to tell at first glance what is indoors and what is outdoors. It's always possible to figure out, but it takes me a second sometimes.
2) I wish you had built a path from the main entrance directly to the RC launch halfpipe ride (one of my favorite rides here by the way).That said, would I change a thing? Hell no. You built something amazing that was true to your vision and clearly a labor of love. If I ever try to build something significant again, this park will be my No. 1 reference for ride theming. Amazing work. 100/100.
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the_bru Go to post #798068
+ The mine town areas and the compact invert area are fantastic.
+ I love the center pyramid.
+ The ruin runner structure looks awesome as well.
+ The integration of the rides with the scenery is consistently excellent.
- I'm not a huge fan of the land pathing.- I could use some more clear transitions among the areas, either in the form of signage or some kind of transition plaza.
Great build that was fun to revisit. -
the_bru Go to post #797521
Fantastic building, great landscaping, and awesome color palette.
The go karts feel a bit out of place in the rest of the map, and I think it would have benefitted from more detail in the ride itself.
I'm also missing a flat ride and a bit more life throughout the park.
Really enjoyable entry that really pops upon opening.
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the_bru Go to post #797517
The building is above reproach, and the coaster fits in beautifully. Some really impressive level of detail here. The roof to the queue of the enterprise was impressive.
The landscaping is elite on the whole, though I'm not a huge fan of recolored trees as rocks.
Otherwise, there's nothing bad to say about this entry. I'd love to see a full map or design in this style from you. -
the_bru Go to post #797516
Awesome architecture with really creative object usage that blends really well. The various arches and overhangs are particular highlights, and I love all the dark areas.
I find the orange color on the castle a bit hard on the eyes, and the coaster pops hard with that bright yellow, but that's not really a problem.
The underwater detailing looks great and adds texture.
Some curvy pathing might have given this entry a little boost.
Awesome work, comfortably worthy of design to me.