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RCTNW
Go to post #800108
Prairie Lightning by AJ
Nice park. Love the interaction you have with the coaster and the overall vibe of the park. I think I like the log flume area the best however not seeing how this ties into the objective for this round.
Modern Foundations by Narc and LiampieReally like the architecture on this map and the very clean aesthetic. I especially love the little train stations. I am struggling with the obvious differences in the map. Not sure how or why they are connected. There is no doubt about the quality of both sections, just not sure how they complement each other. That said, I do very much appreciate the quality and clean lines.
Movie Night at the Turn of the Century Club by Splitvision and Gustav Goblin
Always amazed by these out-of-the-box entries. Have absolutely no clue how they are pulled off, and it was fun to “watch the moving pictures”. Nice work
Chamberlain Steel by hypnopompia and TimmyTuner
Now this completely sold the objective of this round. Im a sucker for good transportation concepts, and although the train is not for passengers, the coal cars and loading dock were a great touch. No clue how you did that but fantastic touch. The Coke workers, the flowing rivers, the various mills and structures, the landscaping are all fantastic. What I really appreciate is even though you get the feel that this is a grimy place, its very readable and “clean”. Outstanding entry
Victoria Mine: Shaft 13 by Hepta and RWE
So to be honest, my first reaction when I opened the map was that the entrance clashed with the rest of the map. This was before I read the description, and then it all made sense, and I really like how you pulled that off. All the industrial equipment, conveyor belts, and overall vibe are incredible. This is the first time I've seen a functioning tilt coaster, and it is very convincing. The best part for me is the underground mining shaft under the tower. This just blew me away.
The Lost Frost Fair by Xophe and Xtreme97
Seeing the two “X”s team up was an entry that lived up to the hype in my head. Pulling off a convincing snow/ice theme in RCT2 is no small feat, and this is a great one. The frozen river, with the heavily trafficked area so clearly marked out, is brilliant. I would not have expected something like this from the master of foliage (IMHO). Just goes to show the versatility of Xophe. I really liked the interior work in the IronWorks building. Very nice, I still can't get over the activity on the frozen river. Everything is just soooooo good. Well done
Steel Valley by Lurker
Once again, I can see the enjoyment you had building this. Sadly, I’m not one who really appreciates the work it takes to build this style of map as I can't visualize how this style is to be interpreted. That said, anytime a quality map is finished is something to be proud of. Nice work
Overall, the quality of these maps from top to bottom is perhaps some of the best so far. There are three maps that really stood out to me and is really tough to pick out a favorite. That said, someone has to win and my vote goes to Victoria Mine: Shaft 13. All the industrial equipment and mine shaft work is what put it over the top for me. Well done, everyone.
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RCTNW
Go to post #800075
NICE!!!!. This is going to be fun to play
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RCTNW
Go to post #800039
This is going to be fun to watch develop, This is taking Macro planning to a whole new level and Im here for it. Nice work
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RCTNW
Go to post #800022
NICE! I was hoping you would be able to bring this back to life and how you originally envisioned this. Was a big fan of this back int he day. If you need any help or run into issues bringing this together, let me know.
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RCTNW
Go to post #799958
You have set a high bar to aim for being a fellow long time player returning to the game. You picked up where you left off only better. Add your new skills to the process and wow. Nothing you cant accomplish! Well done!