Park / BLOOD ISLAND Adventure
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19-November 03
- Views 14,368
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- Comments 43
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19-November 03
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I still can't get over those checked mini-golf/path/abstract land patterns....genius.
I'm glad you noticed the little mosaics. I sortof put those there for you because I knew you would notice even if nobody else did. I was using so many golf stations that I started playing around with other ways of using the golf rides and came up with that idea. I was really inspired by Mala's Escalante so I wanted the whole park to look something like an RCT2 park with 1/4 tile theming. Traditional RCT architecture uses full blocks and looks a little clumsy, so I tried to avoid building things out of textured terrain and used ride pieces instead with lots of wooden dowels sticking out everywhere and scaffolds. I was making an island adventure ride, not a park so I left out paths all together. I probably should have included a readme file with this explaing what it was supposed to be and how to view it, but I liked the idea of just letting people explore it on their own. Now that they've done that, maybe these clarifications will help them get more out of it. Or not. Right now this is serving the purpose of distracting me from the mountain of work I have to do but I'd better get back to it.