Park / The Divine Comedy
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05-July 04
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05-July 04
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The Divine Comedy by mantis
Can more be said for the reigning Parkmaker of the Year? It's like a dark shadow has been cast over New Element ever since the first Park Wars, where we first caught climpse of mantis' brilliance, as Europa Worldwide took out the rest of the competition. The rest of his career is a blur, a highly celebrated and victorious blur, that has seen mantis winning spotlights, the NE Invitational, back to back Parkmaker of the Year awards, and the Best LL Park of 2003 with "Walkman of my Brain". So how does he follow all that up? Well, he came damn close to winning the biggest contest in RCT history. Still, the number one seeded LL entry, mantis takes his protrayel of Dante's Inferno right to your very own home, splitting up the Purgatory and Hell sections, with large, dreamlike walls. So many cool little extras to be seen everywhere, plus some good old fashioned asskicking parkmaking. Rides like "Testimony" are easily one of the best in the entire contest, and the trip to Mt. Sinai will have adventure fans drooling, as it takes inspiration from vtd's "Secret of Skull Mountain"..combining a car ride, a path to walk up the mountain, and finally climbing aboard a raft to plummet back down the gigantic waterfall. The hell section is just spot on perfect as well, with terrific coasters and a spooky atmosphere. A much more subtle approach then most would expect, but upon close inspection, it's just absolute brilliance.
~Prince Ashitaka~
9/10
Not my favorite of the things you've built, but still enjoyable to look at.
Nice job.
Everything seemed so, "blah" when I first opened the park up. However, after about a minitue or so of browsing it, I began to notice the insane details. I loved how you incorperated people from the Bible, and the addition of the pillar of salt was very unique(I vaugly remember that story). Testimony was very cool, and the colors were awsome in that section (they looked inspired by Egyptopia) However, the whole "hell color scheme" seemed 'somewhat' bitter. Those colors are used every time someone attempts that spacific theme(it gets old after a while). Oh well.
Overall, it turned out great. Good job Mantis, old boy!
Nice park. The big, bulky 'seperating walls' almost ruined it for me though. IMO they could have been done much smoother. Or maybe I just don't understand the theme.
I really like the rides. Especially the reel and the transport ride. Well done.
If only that one castle tower weren't missing. ;-)
Sorry.
[/guilttrip]
Maybe I'll have to go check it out again... perhaps it will grow on me.
ps- WOMB still owns.
ride6
The walls were a dream I had. Nothing more or less.
Thankyou so much for the comments and i'm so absolutely thrilled to come third behind two incredibly gifted parkmakers and in front of so many more. It's wonderful to share stuff with the community, and I hope as many people enjoy this as possible.
I believe this to be my best work ever, and it's perhaps on as much of a personal level as womb was. If you feel like going to the website link in the readme you can read more about Dante and his visions of Paradiso and Inferno.
And the arches are my proudest moment, so i'm glad to share them
Thanks again.
Anyways, those vertical coasters are fantasmic. Great...those coasters make a beautiful view...all 4 angles. Awesome opening shot.
Great arches...
I think I would've liked hell more if I hadn't seen 2 others, but not your fault. I kinda liked the woodie...I liked Bokti's and Mala's more to be honest. I liked Bingo Bango and White Stripes better as well.
This definately isn't your best best stuff, although the heaven area was GREAT, the hell area was just good, and I prefer the chaotic ownage of Womb, CoD, and the brilliance of AoE better than this.
NJ congrats on top 3!