Park / Epica
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30-June 04
- Views 7,380
- Downloads 891
- Fans 3
- Comments 30
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Epica by Phatage
Well, only a few days ago Phatage was the newest Parkmaker on our staff, but with the addition of slob and John, he's already a veteran....ok, that may be pushing it. Still, it's amazing how far Phatage has come. After viewing the Pro Design he submitted for RCPro months back, I never could have expected what was to follow. Starting his NE legacy with his Pro Tour preliminary, "Unfriendly Invader" which completely blew me away, surprising the hell out of me. He then made his name even more known with his full park debut at New Element, "Six Flags Worlds of Excitement", a realistic park that brought the true magic of Six Flags straight into people's homes, fully equipped with special touches here and there and great attention to detail. He proved he could play LL as well with his release of "Fire Dragon", a wooden NE Design, before finally earning his Parkmaker Spot in the NE Awards. And to think, that was before people saw Epica! One of the most creative entries in the entire park, Epica is just truly amazing. While lot of the park is covered in trees, that is part of the theme. The rest of it is just pure brilliance in my opinion, proving that Phatage could quite possibly be one of the best three or four RCT2 parkmakers in the world. Absolutely amazing entry Phatage.....vague enough for ya?
That tower was great. The interlocked inline twists kick ass.
I guess hell is a popular theme?
Nice trackitecture. Great entry.
I will have another look tomorrow to try and let it grow on me
I'm not sure what to think of the park... I know I like it, but I don't know why... there's lots of little errors here and there, mostly in the landscaping and architecture, which gives it a messy feel. Yet it still has class... I'm not being helpful here am I... anyway, it was a good park, the giga was hard to see in places but the jumps off the track near the end were very cool, and the transport in the park was also well executed.
The theme was an awesome idea, and the landscaping (well, at least the idea behind the landscaping) fits it perfectly. I just thought the themeing was perhaps a little too serene, I don't think you got enough hell stuff in there. It almost reminded me of Rivendell in places.
Awesome track work though, especially the entwined vertical twists, they were very well done. I agree, though, that the towers were a little excessive.
Still... I'll be taking a look at it again, your creativity never ceases to amaze. Well done on a top 10 finish.
Oh, and I can host that readme if you want. Send it to deanosrs@manutdfans.com and I'll upload it somewhere in the realms of my web space...
I bet this was a real devil to make, congrats on getting #8. As i reckon this is a deserved best entry so far, everytime i look at it i see something different which is what makes it such a good park.
-X-
Great job
Metro
If... WME would have judged
1-7. ?
8. Universal's Cayman IOA- slob
9. Darwood Grove- Kumba
10. Gouvia Point- Voodoo
11. WTF- Bokti
12. Continent Traasok- Twisted
13. Epica- Phatage
14. Disney's MiniSeas- John
15. The 10th Kingdom- Six Frags
16. Elements- Gir
17. Darkwood Amusements- Posix
18. Ancient Enchantments- Prince Ashitaka
19. N.E.R.D.- Gymkid Dude
20. Harmony Harbor- Micool
21. Palm Springs Florida- NC
22. Country Squire Amusement Park- rwadams
23. Poplar Grove- Ride6
I guess there's an unwritten rule about coaster stats or something, but I thought the rides made for some interesting atmostphere.
I have never been a fan of over the top fantasy parks, i mean yeah it's still good, i could never build anything like that.
Its just this style of building never really does anything for me.
Imo this should of came much lower.
Good job though.
Must of been tricky themeing them towers.
Worth a read.
The other works now, it's just really slow. So use that ^ one.
Thanks Deano for the hosting.
I'll say I didn't mind the landscaping, it could've flowed alittle better but I like the amount of land-height veriation. The archetecture was increadable through and through. The tower are excessive in their height though, they kinda brought the park down alittle for me. The coasters are what really kills this place. Both of them have good idea's done all wrong.
If it wasn't for the coasters I would almost think that Mala made it, and that's one of the highest complements that I can give. Work on the landscaping a little and the coasters too and you coud be on your way to being an RCT-fantacy god.
Really increadable park there. I think it desirves the top ten place it has, wow.
ride6
I figured out what the theme was after you saying that it wasn't futuristic, but that read-me just cleared a few things up for me...
I really liked the landscaping, I had no real complaints with it. The architecture is what stands by far, the rides were all cool and had interesting ideas, but it's a bit of a shame about the ratings.
I just have one question now... Is this a big metaphor, or is it just what it is?