Park / Darwood Grove
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25-June 04
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- Downloads 761
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- Comments 30
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You have improved but i didnt enjoy this park as much as other people have.
I think the dino area was really cool, great buildings and some wicked use of colour.
But the other areas just seemed to be a little rushed, i mean the army base section basicly let the whole park down alot, the entrance area was ok but didnt seem like it fitted in with the rest of the park and that hell area was a little over done imo, i mean you are just hacking for the sake of hacking. There really wasnt any point of having the destroyed coaster trains and stuff.
The soul shaker ( think thats what its called) was pretty impresive, i liked that alot. But like i said the hell area was very overdone, too much going on with the duelers and all the coaster trains flying everywhere.
Anyways its a pretty good park, proberly your best yet.
I just think it should of came lower, i liked Twisted's,Prince's and Voodoo's much better.
Oh and wicked walkthrough, i enjoyed reading that.
I loved the entrance- the bright colors, the height of some of the architecture, the beautiful waterfalls, and that wonderful oriental music combined for a very pleasant area.
The Dinosaur area was good as well- the colors you used in your architecture was fantastic, but the coaster was the highlight of the section... nice speed, nice layout...
Hell was the best area in the park I think... it was so dark and haunting, but then again, you managed to make it light and enjoyable at the same time. The coaster(s) were a little long, but the height of the landscape and all of the architecture made the section...
The Army area was pulled off very well, but it just didn't fit in with the rest of the park... the hangars, planes, obstacle course... all were handled well.
The best thing about the park was all of the ideas... the dinosaur sayings, the fossil digs, the tar pit, the broken hell cars, the demons in their cages, the hell olympics, the plane drop rides, the obstacle course... I've never really seen any of those, and they were all pulled of so well... your creativity was apparent in just about every aspect of the park- one of the best 'different' parks since Wisconsin or Big Top Circus Park.
Now, if you'll just use those ideas in cohesive themes... you'll have one stunning park. I, for one, can't wait for the release of Bayfront.
Anyways, I really enjoyed it. The para-training ride was extremly creative! You're a freaking genious Kumba!! The Rex woodie had a nice, smooth fun looking layout that made me want to go on it. Everything was so well done. I wish you would have just stuck to one or two themes instead of three. I wanted to see more of the army theme, and less of the hell theme.
A really nice entry though.
favorites:
- the waterfalls going through ruins in the entrance
- all the scenes around the beemers, and the coasters themselves. beautifully timed. some cool use of fire.
- devil's kitchen, sweet architecture.
- ditto the library of souls, which I'm proud to keep running.
- plane bad, tanks good (and it has nothing to do with the colors)
- nice woody!
Now STFU and make more parks.
I'll start with what I didn't like: There was too much open land. I understand it in the army area...but there were other areas where there was unnecessary openness. I also think that you went a bit overboard with the 1/4 tile scenery used for theming, like the egyptian blocks and the logs and the bones, etc...I did not like the airplane that you made for the paratrooper training rides, it just didn't look right. I didn't like the Dino area that much....mainly because of the other areas really, the dino area was just too boring compared to the other areas...not as many cool ideas or hacks...one other thing was the complete unconnectedness of the areas.
Now, what I liked: The entrance area was very colorful and I liked the waterfalls and the tall structure. The hell area was amazing. The hacks were great and added to the atmosphere tremendously. The architecture in this area was extremely good, the details and forms just all went together to create very interesting buildings. The coasters were all really good...and the duelers were well done. The most creative area was the army area. I really loved it. The training course was very well done and the shooting ranges were cool. The tanks were really nice also, very realistic looking.
Overall a great park. This really shows your enthusiasm for the game.
If... WME would have judged
1-11. ?
12. Darwood Grove- Kumba
13. Gouvia Point- Voodoo
14. Continent Traasok- Twisted
15. The 10th Kingdom- Six Frags
16. Elements- Gir
17. Darkwood Amusements- Posix
18. Ancient Enchantments- Prince Ashitaka
19. N.E.R.D.- Gymkid Dude
20. Harmony Harbor- Micool
21. Palm Springs Florida- NC
22. Country Squire Amusement Park- rwadams
23. Poplar Grove- Ride6
It certainly seems that great things await you...
Nice walkthrough too.