Park / Green Fir Grove

Park_3836 Green Fir Grove

9 Comments

  • Comment System%s's Photo
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  • Fisch%s's Photo

    The coasters in this (aside of the standard kiddie) are really cool! I was pleasantly surprised by Aerolith, then thought I'd focus my reply on that. But then I looked at the woodie and then I looked at the mine train and they're both also extremely exciting to look at in my opinion. Especially Aerolith and the mine train shine because of their brilliant interaction. Your interaction was your strong point in this park. Keep it up!

  • RCT2day%s's Photo

    Pretty good park overall, though it lacks refinement.  I love what you did with the blue coaster and the wooden coaster has a decent layout too.  You do an okay job at theming everything, but everything is a bit too cramped (cramped doesn't always mean bad, but in this case it detracts from your architecture, rides, etc.).  Also, using tracks for roofs is fine, but it has to be clear that it is a roof which wasn't always the case with some of your buildings.

  • Iron Rattler%s's Photo

    This was a fun NCSO park. My favorite area was definitely the mine train area. It had several great moments. The other coasters were pretty nice also, especially Aerolith. I thought the parks layout was the weak point, there were several dead ends and the China area seemed very isolated although a lot of tht is the contest rules. Overall it was my favorite park in the contest and a deserved winner and hopefully bronze.

  • Lagom%s's Photo

    Gold Dust Mountain is sooo good! Rest is nice too! Good job with this. Can't wait to see more from you.

  • Coasterbill%s's Photo

    Nice park! Just a few notes

     

    - "More shit" does not equal a better park. The arrow track under the mine train and Aerolith serves no purpose other than to make the ride glitch. Less is not always more, make sure the things you add have a purpose.

     

    - The rapids are very nice and I like the way they interact with Gold Dust mountain. That area and the Gold Dust Mountain station are the strongest things in the park.

     

    - Aerolith really doesn't add anything to the park. Did the Reddit contest rules force you to have it? It feels forced.

     

    - Some areas of this park are really nice and some are a major step down. I don't like the concrete area around the carousel at all and I'm not a fan of the buildings over there either. China is cute, the area around the mine train and rapids is great, the area around the wood coaster is nice and the hill leading up to Aerolith is nice also.

     

    - I like Fugitive a lot.

     

    You've got skill for sure but it needs refinement. Still, I think it's accolade worthy, so 50% from me.

  • Cocoa%s's Photo

    I couldn't find the entrance when I opened it which always puts me in a bad mood for any park :p

     

    I think the park was alright, it was a lot better when you allowed yourself more space and opened it up, including vertically. the mine train/ rapids area was easily the best, since I felt the main street felt quite 'short' height-wise and a bit square and underdetailed. the rest of the park sort of didn't really make sense to me, but I did like the blue coaster. the woodie was a bit awkward maybe and the asian area felt a bit 'stock' rct-asian-area.

  • Faas%s's Photo

    I loved the mine train coaster. Well done!

  • G Force%s's Photo

    I really wish you would have added more to the outside of the park and its surroundings, especially in front of the entrance.  Kind of felt a bit awkward with the entrance being right next to the map edge but near the middle of the park space.

     

    The rest is quite nice and solid NCSO, a 55% from me.

  • Liampie%s's Photo

    Some nice things, and some messy things. Things like all the parallel track on the mine train and how the wooden coaster was layered against the slope were quite nice. All the trackitecture was a glitchy mess, the blue coaster was weird and the collection of themes was quite random. 45% from me. Promising!

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