Park / Scoop's Electric Boogaloo

Park_4325 Scoop's Electric Boogaloo

9 Comments

  • Comment System%s's Photo
    comment below
  • csw%s's Photo

    >"not much thought was put into it"

     

    > 72 years in-game

     

    Something doesn't add up.

     

    Nice little park you have here. I especially enjoyed Nightengale and the surrounding area. Also the station for the shuttle loop looked pretty nice. 

  • Scoop%s's Photo
    I have a problem with keeping the game running overnight.
  • Liampie%s's Photo

    I'm kind of on the fence on whether this park is good enough for an accolade or not. There's some nice content like the woodie layout and the carousel cover, and the Arrow looks nice enough. But in a lot of places it's so bland, and the Electric Fields thing is so boring to me. It's going to be a 45 or 50 from me.

  • Ling%s's Photo

    Virtually every ride was broken down or broke down within a minute of me opening the park, which then immediately revealed that you didn't even have mechanics covering a lot of the rides... I suspect you were playing with "disable breakdowns" on for a very long time? Either way, this is cute but definitely lacks polish. Coaster layouts are solid though.

  • nin%s's Photo


    ...and the Electric Fields thing is so boring to me.

      Why's that? Genuinely curious.
  • Terry Inferno%s's Photo

    While there are some trackitectural choices that I don't agree with, such as the checkerboarded wooden track above the twist queue, as well as some textural choices that seem forced, such as every instance of steel fences and lattices against walls or roofs, it's definitely a solid take on the Electric Fields concept with layouts and buildings that stand out, and what I consider to be the most technically advanced NCSO version thus far. Not to mention that you fit a variety of distinct rides and attractions within the borders without cramming anything together, and as strong as your budding talent for NCSO architecture is, I believe it's your park planning that ultimately makes this version stand above many of the other attempts at turning this bland old scenario into something worth looking at.

     

    When it comes to Electric Fields, builders seem to possess a unique mentality that they're to only build within the park's borders and not touch the surroundings. If you're going to approach the park this way, it would look better to simply remove that portion of the map so that everything doesn't just stop abruptly at the boundary fences. The vast nothingness surrounding the park ultimately detracts from the viewing experience, even if it is true to the Electric Fields "tradition" of leaving it unaltered.

     

    (I encountered the same problem Ling did with rides breaking down and not getting fixed)

  • Coasterbill%s's Photo

    This is a cute little park. I feel like the quality level definitely goes up as you go further into the park as it's a little basic in areas but the areas around the Arrow and the wood coasters are great.

     

    Nice work.

  • Scoop%s's Photo
    Oof
  • Cocoa%s's Photo

    just missed out! I think its borderline but would have given it a bronze myself. Its probably the most stereotypical modern ncso park you could have made, which is probably the cause of the low score- wooden coaster rooves, a vague western theme, vague modern theme, etc. coaster layouts are good, especially the gci. I know you're capable of a lot more creativity and originality in your work, but i get that its nice to have a play around with simpler parks sometimes.

Similar Parks

Members Reading