Park / SNES All Stars

10 Comments

  • Comment System%s's Photo
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  • Sophocles%s's Photo

    This was really cool! Not sure if it's been done before but using lifts as pixels was clever. I enjoyed watching quite a bit, thanks for sharing!

  • Levels%s's Photo

    This was really cool! Not sure if it's been done before but using lifts as pixels was clever. I enjoyed watching quite a bit, thanks for sharing!


    Thanks!! Had fun making this.
  • Lurker%s's Photo

    Some very impressive technical work, pixel art was immediately recognizable and the scrolling effect was amazing. Also enjoyed the console and controller.

  • RCT2day%s's Photo

    Pretty cool idea! I had experimented with a similar idea for MM but couldn't get it as seamless as this. You really nailed some of these characters as pixels!

  • Cocoa%s's Photo

    damn, this a crazy effect. very well done. we do such weird shit with this game sometimes

  • Terry Inferno%s's Photo

    This is the sort of brilliant idea that warrants its own separate accolade, as none of the existing ones truly capture the pure innovation behind this. The execution is flawless both technically and aesthetically, and every character is instantly recognizable.

     

    Scoring this as a Design doesn't quite make sense, nor does scoring it on the Spotlight scale--comparing it to "standard" maps doesn't really do it justice, thus no score it can receive would truly reflect its quality as a genuine orange among apples. Not the first time this has happened, but should the coding ever allow it, hopefully we will have something in place that encourages this sort of creation without puzzling the panel too intensely.

    Looking forward to seeing what you come up with in H2H next year!

  • CoasterCreator9%s's Photo

    This is definitely a niche that was filled by Concept Creation in the past...

     

    Hard for me to rate, honestly. It's very neat and a cool concept but it's difficult to categorize!

  • posix%s's Photo

    I'm sure this is a good idea in principle but it absolutely didn't come together for me. Made the game run at 10fps with just gibberish looking of Nintendo "moving" by. If you're going for effect all out, it has to be much cleaner than this.

  • Liampie%s's Photo

    I couldn't enjoy this at all honestly, for me it was just a static sculpture of a television. I tried speeding up the game as you said but it actually grinds my game to a complete halt. Tried this on two different computers.

  • FredD%s's Photo

    I have to agree with Liam here, it's a nice sculpted TV but nothing more. Was there supposed to be some movement? Because there was none when I viewed the "park". 

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