Park / Scenes of Georgetown
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10-September 23
- Views 875
- Downloads 70
- Fans 0
- Comments 14

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pants 75% RWE 75% wheres_walto 75% Camcorder22 70% chorkiel 70% CoasterCreator9 70% Mulpje 70% Recurious 70% Xtreme97 70% posix 65% Cocoa 55% G Force 55% 69.00% -
Description
Sometimes, art imitates life.
Please consider viewing this park on the latest release version of OpenRCT2 as well as the OpenGL drawing engine if you are able to. Also, please consider enabling in-game music.
Hoya Saxa!
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Really liked this, Rob! I thought the scale of everything was great and there are so many great little details that really bring it to life. Those two brick towers might be my favourite part of the map. They're simple but clean and very effective. That library is wonderfully ugly, it's so fun to see buildings like that rendered in rct.
Wasn't as crazy about all of the grass trim pieces around the brick paths and the diagon alley hedges. The textures clashed a bit with the natural tones of everything else. Also thought there was a slight over reliance on the base game 3D signs. Thought you could have found some slightly more creative alternatives that didn't have that flat, bulky background. Those are really just nitpicks and I found the overall map to be a real success.
I'm already highly anticipating your next project. Hope things are going well for you this semester!
Did some google earth research and from looking at it this does a great job of capturing the look and feel of the area, Healy Hall is a great centerpiece. Also the library, a really good take on brutalist architecture in RCT.
A lot of good scenes too, really adds some life to the map, also the motorcade going by was a nice touch.
Pretty nice! Nicely done recreation.
I commented on an incomplete version as a tester. I like how you changed up the rock pillars on the main building. The buildings under construction on the left side look good though it's clear that you're working with limitations of objects and there's a little bit of skew as a result. I like the chants, the soccer game, and all the architecture is neat. Nice map even though it doesn't have any rides.
Neat idea for a map, I haven't seen too many like this. Lots of nice little details to see, the chants were interesting and the soccer game looked fun. I sometimes found the chant drowned out by the car chase noise which is an easy fix by changing the ride type to one of the quiet unknown ride types. For the most part the buildings are well detailed, although a few are perhaps a bit out of scale, or might have some suspect object usage on occasion. I really liked some of the custom vehicles you made, like the food truck and the garbage truck, though kind of chuckled at the miniature box truck behind the latter.
Nice map that held my attention for a lot longer than i was anticipating, seeing as it didn't have any rides. I think more maps of this style would certainly be a good change of pace from the norm.
I really enjoyed this, great work! I don't know the place personally but i feel like this must be really close to the real thing. the architecture and atmosphere was obviously really great, but the liveliness and little scenes throughout really elevated this to another level.
personal highlights for me were: the football game, the library (my uni in england had a really similar feeling one), the curved flowers were really nice, the stolen golf cart, the towed car was really clever, just lots to really like and see.
feel like the little extra bits really kept my looking around for way longer than i expected, and make it feel like it's set in a real place and time in a way i really like. also very much like the palette.
great work!
I quite liked this. It hits the notes that have become signature to your style (well-scripted in-game events, relaxed settings and moods) and feels very personal to where you're at in your life right now. Great stuff Rob
Cool stuff here, some lovely buildings here with some cool details added. Don't know the place, but it feels very real. Nailed the vibe. Laughed with AJ getting towed, lol.
A very impressive showcase of your architectural skills. It's nice to see how much you seem to enjoy this aspect of the game. Many people do, but I think it's quite clear you have an eye for adding nuances that capture more of the source material. A lot of authenticity was achieved here.
The concept of a town scene maybe made it hard for the park to be interesting enough beyond the impressive stylistic accuracy. I enjoyed the little things you added, like the Biden cars. But to me these things are still more in the gimmick category, and don't fundamentally elevate the work. Making a non-park is nice, but if you're not interested in rides or coasters to be attractions, what else can be? I feel like this could sound a little unfair to what is a really lovely submission. I hope you know what I mean.
But in any case, I really do appreciate the comment and the comments from all the others as well. I know we’re all busy people so I really do thank you for taking the time to give me some feedback.
Such a sweet release D3! What I mostly love about this park is that there's so many different architecture types being shown: from the brutalist library to the row of colorful houses, all buildings felt unique and well-executed. I especially found the following 2 buildings very nice:
While I didn't know anything about the Georgetown University prior to this release, the "college feeling" was very much present because of all the little details. The garbage truck is fantastic, loved the use of the path add-on objects as fallen blossom leaves and I would definitely get too attached to the bouncy castle haha. Great work!
Ive never been to ths states but this park has U-S-A written all over it. Impressive work in a lot of aspects of the game from you, Rob! I especially really like the architecture as well as all the little scenes you created in this to make it feel very immsersive. Also these really helped to make me look into this for longer than a few minutes: Crucial thing for non-parks!
All in all a great submission that shows you are a well developing player people should watch out for! Good job!
this is a lovely slice of life. some nice archy and moving parts. perhaps a bit of inconsistency in scale and detail of buildings, but wholesome content all up
This was so good! Immediately reminded me of getting lost there over a year ago. Captures the university and the area well