Park / [NEDC6] Hydrocelestis - The Ocean of the Stars

21 Comments

  • J K%s's Photo

    I’m calling it, possibly one of the best fantasy designs I’ve ever seen. This was mind blowing, moving and pretty much perfect in my eyes.

     

    +++ The dive loop drop into the kraken-like creature was astounding

    +++ Deep sea fishing as a theme, such as risk but tackled with ease. I think this is incredible.

    ++ Underwater bubbles moving throughout the screen

    ++ The moving water map edge, so artistic and huge moves to ensure you’re conveying the theme so well.

    ++ The pace of the whole map was incredible, exactly how you described, serene but in space. Except for the coaster moving at it’s fast pace, everything took it’s time and invited you in to discover more

    ++ You did everything you could to frame the elements of the coaster, whether it was the flow of liquid through key elements, portals or the aqua trackitecture as flowing supports. Honestly pretty blown away by the treatment shown in this fantasy setting for a very realistic coaster.

     

    - Only tiny gripe (and stopped this getting an 100% from me) was the readability of the station, so, so impressive but just a tad hard to read. Something I feel like your style may come up against from time to time but this could just be me.

     

    Conceptually perfect, artistically moving and parkmaker-worthy.

     

    95%

  • Six Frags%s's Photo

    -Concept: ***

    Wow, what a concept! Reading the whole story the whole piece made more sense, and the execution was so well done! You've basically invented a whole universe and put some serious work into how it's all there.

     

    -Content: ***

    Such a large amount of content to go through; all the supporting rides, the elaborate landscaping/terraforming, the architecture, the ''staff''...

     

    -Quality: ***

    Consistent high quality stuff throughout. The trackitecture complimenting the ''regular'' architecture is also well done and adds a lot of depth and quality to it all.

     

    Overall;

    This is of H2H winning park quality. Everything works so well together; the story, the object choices, the color palette, the music, the rides... And like I said on the Discord, I especially love how you've created the map edge with the moving water, all the stars and how well it blends into the void. That is really chef's kiss for me.

    Sometimes the amount of content is a bit too stacked tho, and it becomes a bit cluttered and chaotic. But that's really a minor concern though, as the bigger picture more than makes up for it.

    Also want to commend you on the excellent waterfalls throughout the map. The gave a great ''splash'' of movement and variety.

    And finally, after reading the story about the coaster being projected on the reef, because of otherwise being too ''noisy, hazardous to, and disrupt the migration cycles of the reef life'', the flashing raptor track ''trains'' onto the B&M rails made more sense and actually looked somehow nicer knowing what it's supposed to be.

    I'm sure you're gonna be a top tier pick for next H2H!

     

    Attached Image: Naamloos.png