Park / Indoor Egypt
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03-November 25
- Views 3,113
- Downloads 29
- Fans 0
- Comments 28
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Description
Indoor Egypt features the song Lw Kan by El Shab Arab, an Algerian Pop Classic! This past month my university hosted a Palestinian band and I got to perform popular music from Algeria, Egypt, Turkey, and Lebanon with them. They also asked me to arrange a suite of Palestinian wedding music for the university students to perform on western instruments with the band. It was so fun for my rct and my doctoral studies to overlap for a while! This park is all fun, coaster packed, and full of joy!
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Nice start to the contest. I like the diversity! Lots of Egypt, but no two entries are alike... Every pyramid is completely different.
Anyway... One of the best coasters of the round. I like the curviness and the wooden supports, and it interacts well. Nice architecture for the station. Great peep scenes. Very good landscaping, except I think it's too flat. The farm is one of my favourite pieces on the map, perhaps that's where you put me... Village also great though, I like your modest take on ancient architecture. Some interesting techniques here. Station is more stereotypical Egyptian stuff, but it's very cool. I like the billboard/flag/banner thingy next to the pharao. Cool shit guys.
Indoor Egypt
The music has been my soundtrack to this week in general... I wake up and go to sleep with Lw Kan. In this context it kind of suits the mall type setting, somehow. Perhaps it sounds 80s/90s, which is also a good time for tacky malls. I like that the overall building shape is a pyramid, good start. The park is as ugly as it should be, with weird coasters and messy paths. The washed out colours, bare walls and messy path spaces make it a bit hard to visually navigate at times, but at the same time it feels like it's not dense enough as an indoor park... Zooming in on the details there's a lot of good stuff. The murals for example, I suppose these pyramid murals are your submission for the wonder criterium. The log flume splash zone is great. The ankh in the swimming pool is so tacky, but it's great. Good job on the custom queues. The stalls and seating areas everywhere add to the map. The peep scenes inside and outside too. Overall it's a strange map, but very fun!
Wrath of Osiris
Best coaster of the round contender again, very cool. Some nice theming around the station, cool obelisk placement in the coaster queue, and generally a good take on how a real theme park with a medium budget could tackle the theme. As a result of that, the map suffers a bit from genericness. Aside from the features I mentioned, and the pyramid and pharos of course, there's not a whole lot going on. It's a solid entry, but I'm afraid my votes will go elsewhere.
The Construction of Giza
I'm so glad I didn't go with my original idea; pyramids under construction... I think we talked about it in H2H9 so I can't be surprised that other people have the same idea. I'd have done it differently... I know that there is a lot of discourse surrounding how the pyramids were built exactly, but I'm pretty sure this is not how it went.
Pyramid of Gizeh
Glad you submitted even if it wasn't fully finished (high five). I quite like your pyramids, and I like the little sculptures you did. Amun Ra is a great coaster, I like how it wraps around the roto drop. Nice little farms here too, as well as the strange wooden frame building. Obviously it's hard to comment on everything because of the unfinishedness and lack of purpose for a lot of buildings, but there are certainly things to like everywhere. That must be the most epic toilet building on NE. I'd love to see you build more parks, you've got great promise. Already thought so with your original grand your submissions for Nepal and Chile.
Ptolemy's Alexandria
The only H2H-esque map this round... Spectacular! It's clear to me which parts were done by deano and which by Fred, but both did really well here. I like the colourfulness of the palace, but the soberness of the library is also well done. Fantastic ride btw. Really cool that you included an outdoor garden portion. There's so much content, it's hard to write it all down with motivations on why I like them... I'll just make it a brief list of favourite bits: the map (!), the ships and cranes, the banners, the corner slum, the levels and feel of a city built on top of an older city (the idea does get across - something deano just openly wondered about on Discord), working sundial... Good object use in place, like the aforementioned banners. I haven't mentioned the Pharos and the coaster yet. I feel like the Pharos doesn't fully fit in with the rest of the map stylistically. Coasters is fine, that swoopy drop certainly is very good. But that's about it, sadly! Short. Overall: very strong map, and great original move to portray Egypt in its Hellenistic period.
Ancient Light
Charming as always. I low key think Lightkeeper is the best coaster of the round. Four corkscews... Why the hell not. I love it. Pretty theming, pretty colours, good landscaping, peeps, nostalgic pure RCT atmosphere... But also a properly good Pharos. Putting a wall and moat around it is an inspired choice that also makes the tower appear taller/less squat. Lots of supporting rides, of which I think Sun Wheel looks the nicest. Nice positioning. Not a winner, but lovely little map.
Logo by J K
Round 1 - The Ancient World
Results
Our first round has now closed, taking us back to the earliest civilizations and wonders of human history before 250 BCE. Out of the 7 entries received, it was FredD and deanosrs who came out victorious with 68 points with their entry Ptolemy II's Alexandria: 250 BC, and become our first to make it to the Grand Final! Congratulations!
Find the full results table below. Total score is calculated by adding the number of votes for the entry in the Objectives and Quality questions.
Total = Objectives votes + Quality votes
Ptolemy II's Alexandria: 250 BC
by FredD and deanosrs
32
The Construction of Giza
by RWE and MK98
28
The Seven Wonders Selection Survey at Sidon
by Liampie and Gustav Goblin
17
Indoor Egypt
by AJ
4
Ancient Light
by Lurker
11
Pyramids
by kenos
9
The Ancient World
by Narc
4
download Download All downloadrocket_launch Next stop: Round 2 - The Space Race (due November 30th)! rocket_launch
palette Also announced: Round 5 - The Renaissance (due February 22nd) palette
Congratulations to the winners, deserved without a doubt. Delighted to come in third myself, with thanks to Gustav. I'll aim for the top spot next round. Speed runs are fun but I can do more.
Late to voting, didn't get the time, but congrats to Fred & Deano and everyone for a fun first round of entries.
Ancient Light - This theme really lends itself well to some classic Lurker goodness. Love the overall vibes and some of the smaller details/structures.
Indoor Egypt - A fun take on the theme/requirements. Had a good balance of classic rides with some modern flare and those good Aj vibes. Some of the execution felt below your high standard, but overall tons of fun details to explore.
Ptolemy - Easily the most full map with a high level of execution and a ton of really great ideas. That really sells this for me, all the little scenes do a great job of living in the time period and exploring different aspects of the ancient world thru rct. I did find some of the color/texture combos a little harsh and in places the archy was a little blocky, but I think the overall amount of content and composition really make this a top entry. Also some killer details like the roof treatments and the nod to all the wonders. Congrats on the win!
The Construction of Giza - Probably the best execution of this round IMO, especially the use of textures to create a really gorgeous landscape. The details are really top notch, if a bit repetitive. I think overall it suffered in comparison to the amount of variety that Ptolemy had. I also wasn't sold on the diagonal pyramid and some of the construction details, but that's kinda silly. The peep scenes and sand affects were a great touch.
Pyramids - Really run design and I thought the foliage was really superb in places. Execution wasn't as stellar as some others, but there were definitely some spots that felt well composed. In some places it felt a little too far from the base theme. The pyramid in particular felt a little too cartoony and could have used some more details as a set piece.
Seven Wonders Selection - I think where this excelled was the composition and small details within each area, the foliage, and the textures. Overall, it lacks some of the excitement of the others and obviously undercooked in some places, but I liked the small versions of the wonders. The cliffs are...unfortunate, heh.
The Ancient World - I like the colors you used, which i think capture the vibe of Egypt well. The structures were well composed, but pretty blocky and the overall textures (like the path) didn't look great. I think bringing things closer together or filling with more details will help it feel less sparse.
Now that I look at the score sheet, I think the quality category should be weighted a bit heavier. The objective is hard to judge anyway and more easy to achieve imo
Good job to the winners Deano and Fred, well deserved and a packed entry that was pretty much hard not to vote for!
Interesting to see all the partnerships taking the top spots over the solo builders.
I disagree... If the objective is easy to achieve, then it's quality that makes all the difference. Making quality weigh heavier reduces the value of the conceptual dimension of an entry, which is the point of the contest. That said, I think the objectives can be more challenging and open to interpretation, which also makes it more interesting to compare them against each other. These are fine and appropriate but I think a good brainstorm needs with a problem to solve.
True, I think more challenging objectives certainly can be the solution, because now I was like they both checked the objective marks in a good way, but it's almost impossible to judge which one has a better:
-Your park must be set before 250 BCE or themed to that era.
-Your park must feature one of the Seven Wonders of the Ancient World.