Park / SPECTRE

31 Comments

  • SSSammy%s's Photo
    thankyou Jdp
  • Goliath123%s's Photo
    What i meants was that the foliage wasn't really spooky, it seemed more geneirc.
  • SSSammy%s's Photo
    that is exactly what i was aiming for, but if i was wrong, then well, my bad.
  • WhosLeon%s's Photo
    Too bad this didn't win. I really enjoyed it and i think you improved so much by making this.


    kudos.
  • geewhzz%s's Photo
    updated initial post to include aerial shot and honorary mention details.
  • Six Frags%s's Photo
    I didn't add my accolade forum reply yet:

    Wow, this was very enjoyable!
    The layout was well done; Nice flow, variation in direction, interaction with the park and the coaster itself, awesome support work and overall composition.. The architecture was pretty detailed and the castle theme fits its name.. The seating area also was pretty nice and the piece had a great atmosphere throughout..
    Two minor let-downs were all those black holes (read Levis WinHack tutorial! tounge.gif ) and that the train stops at the lifhill (BIG pet-peeve)..

    Overall, definitely design worthy and this parkmaker seems to have improved greatly the last couple of months (you may want to delete the parkmaker's name out of the read-me wink.gif )


    SF
  • Ride6%s's Photo
    I would've given it to you, but probably with just a 13 or 14... The layout, supports, foliage, architecture, etc was all good enough. The thing that irks me about is the block breaking and the train stopping on the lift... that's lamesauce and shows lack of refinement. But that's my only major complaint. Based on this design the line between what makes it and what doesn't is getting pretty blurred, because there are definitely recent designs I like less than this one.

    Great work anyway, better luck next time, you're clearly going to smash through on the next go-around because you've already got it figured out.

    Ride6
  • Turtle%s's Photo
    SSSammy as breakthrough player of 2010? Oh yes.
  • SSSammy%s's Photo
    wow, this feels like so long ago D: i apreiciate the responses everyone, and all of the confidence in my abilities.

    Too bad this didn't win. I really enjoyed it and i think you improved so much by making this.
    kudos.

    thanks leon. msn screen if youre on tonight.

    updated initial post to include aerial shot and honorary mention details.

    thanks gee. :)


    I didn't add my accolade forum reply yet:
    SF

    thanks for the reply six frags, im thankful :) i understand you completely there.

    I would've given it to you, but probably with just a 13 or 14... The layout, supports, foliage, architecture, etc was all good enough. The thing that irks me about is the block breaking and the train stopping on the lift... that's lamesauce and shows lack of refinement. But that's my only major complaint. Based on this design the line between what makes it and what doesn't is getting pretty blurred, because there are definitely recent designs I like less than this one.

    Great work anyway, better luck next time, you're clearly going to smash through on the next go-around because you've already got it figured out.

    Ride6


    thanks for taking the time to comment ride6 :) sorry about the blockbrake thing, and im surprised but happy you think that this is better than recent designs. im sure ill scrape that thirteen next time :D

    SSSammy as breakthrough player of 2010? Oh yes.

    that is unexplainably encouraging, thankyou.
  • prodigy%s's Photo
    I also think it should be a design... I really like it...
  • SSSammy%s's Photo
    thanks prodigy :D


    no, i didn't just reply for that. i found the picture that inspired this design, incase anyone is interested
    http://www.rcdb.com/2691.htm?p=17429

    reading all these comments still makes me smile. i hope i don't let you all down!
  • Austin55%s's Photo

    Still one of the biggest robberies ever. I love this and still look at it from time to time.