Park / Happyland
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					 22-September 03 22-September 03
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 22-September 03
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2. You forgot someone Ozone.
3. Thanks for the high marks! (seriously)
4. My work has greatly improved since then.
5. Damn you Aeroglobe!
But, should I really be in 13th? Maybe 14th? Since, after all, I tied with Junya Boy.
Aérôglòbe
Yay.
I haven't looked at Aeroglobe's entry yet but it looked pretty cool. I'll check it out later.
Corkscrewed Offline
~Prince Ashitaka~
Btw Freak, I edited my post for you. Sorry bout that.
I really liked this park, good job Aero. Somehow you built the park in a way that made the map feel bigger than it was (to me at least). Keep this up and you'll be making some great parks soon.
Congrats & Thanks Gymkid.
Hi-Rollers Standings
The architecture, however, I still found somewhat lacking in a base colour, such as brown or the castle walls. This could be seen as originality, and over a small park such as this it just creeps into this category. For me, it wasn't far off becoming a little... startling.
Nevertheless, it was certainly a different approach to an RCT2 park and one I certainly enjoyed and its minor flaws were outshined by the moments of brilliance dotted around the park.
Gymkid, never do that again.
Ever.
hehe. It was nice, but I think you went a little overboard.
Gymkid, I saw that you said that you were trying not to use any trees or bushes in this park but i think they could have helped out a lot. The flowers got to be a bit much throughout the park and even some small vegetation would have done this park very well, imo.
I loved the hacked invert, it was very cool. Other than that though, nothing amazing in the coasters.
Ther arhcitecture was top notch and I enjoyed the Water Processing plant very much. The water itself fit in very well with it too and i thought that was a very nice touch.
Overall great park and glad to see people stepping out of the norm.