Screenshot / Fusion Survivor: Desperado
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					 12-April 16 12-April 16
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					 Description DescriptionOriginally I wanted to do a dive coaster, but since I wanted to use barrel rolls and corkscrews I just wanted to stick with a train type that wouldn't glitch. The main thing I wanted to do was some serious elevation change, since that's kinda rare in Survivor. I'm not particularly proud of most of the architecture but I liked the station/queue. 
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Not the most realistic coaster, but it had such a nice flow to it. I also found the theming very well done.
My biggest gripe with this was that it didn't use dive coaster trains haha. Felt the layout would have been much better suited to that ride type.
edit: Only just noticed the sunken hut... Awesome.