Screenshot / The Tenth Plague

7 Comments

  • Comment System%s's Photo
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  • G Force%s's Photo

    The lack of path fences sort of makes me uneasy, but I can understand why you've done it this way.

     

    Also not sure if I'm picking up on the theme here?  Will need to see more I think.

  • Milo%s's Photo

    It looks like you're going for peeps, that's cool.  Looking forward to more.  I think there might be a way to shuffle the obj order on paths to get them to blend in and still work but I'm not sure,  possibly in one of OZONE's last projects.

  • csw%s's Photo

    The theme is very loosely based on Passover. 

  • Cocoa%s's Photo

    i just rewatched rugrats passover again, and damn that is some good representation

  • nin%s's Photo

    Whats the trick with path like this? Just lowering a single tile path over the existent wide paths? Does it not merge or glitch?

  • csw%s's Photo

    I build the peepable path first, then lower wide path onto it with codex. I just looked at Trinity Glade by Ozone and I think if I lowered another layer of wide path on top it would look even better. So I might do that. 

  • hydroportal%s's Photo
    Happy passover!
  • Description

    "At midnight, I will go throughout Egypt. Every firstborn son in Egypt will die, from the firstborn son of Pharaoh, who sits on the throne, to the firstborn of the slave girl, who is at her hand mill, and all the firstborn of the cattle as well. There will be loud wailing throughout Egypt – worse than there has ever been or ever will be again."

    Through nine plagues, the Pharaoh has refused to free the Israelites. Moses has gathered his people to give them a final instruction: mark your door with lamb's blood and be passed over by the angel of death. The tenth plague is about to descend on Egypt.

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