Screenshot / The Rift

12 Comments

  • Comment System%s's Photo
    comment below
  • Hex%s's Photo

    Underrated.

  • Gustav Goblin%s's Photo
    <3
  • In:Cities%s's Photo

    Most underrated builder on NE

  • Lurker%s's Photo

    The gradient is so good, helps make the area feel more grand and I love the whole sci-fi/ fantasy feel to the structures built into it.

  • Xeccah%s's Photo

    Your dedication to building the "hard" thing is really admirable. The layering of the landscape, the details needed to sell a more complex concept, and the unorthodox ride design shows me that you're really committed to improving. I think you executed this fairly well; loved to see how it would have ended had you had more time on your hands.

  • Ethan%s's Photo
    I love all the color choices on this so much. I love the green water and the radiant sand contours. The way the architecture is built into the landscaping is epic. Little touches of color on the supports compliment it all well.
  • nin%s's Photo

    Great park, good job Gustav.

  • posix%s's Photo

    I know you wanted to play with gradients, and you've done it really nicely. I still think it's too monochrome to be honest. The individual colour feature highlights are amplified due to the offset of course, but overall the balance is too one-sided for me.

     

    That said, this kind of work is an excellent area to explore, as it's quite unlike what most other people are doing, and I love it when people listen to their own voice.

  • RobDedede%s's Photo
    I am a big fan of the colors on the this map. I think you fell into a bit of a trap with the Fisch rocks where you layered them quite evenly with each other on the top where they meet the edge and it leads to a rather flat and parallel effect. I think breaking up the Fisch rocks and making them look a bit more natural would have elevated this even further for me. But still, a valiant effort and some very cool details to explore. The coaster was one of my favorites of the round.
  • Gustav Goblin%s's Photo
    I am a big fan of the colors on the this map. I think you fell into a bit of a trap with the Fisch rocks where you layered them quite evenly with each other on the top where they meet the edge and it leads to a rather flat and parallel effect. I think breaking up the Fisch rocks and making them look a bit more natural would have elevated this even further for me. But still, a valiant effort and some very cool details to explore. The coaster was one of my favorites of the round.

    I wanted a lot more natural and broken-up rockwork in this map but time crunch really got to me. I started off with a lot of intricate shapes and textures but had to fill out at least half the rockwork in the rift in the last week. One extra week or a partner jumping on earlier and we could be looking at something completely different. 

     

     That said, this kind of work is an excellent area to explore, as it's quite unlike what most other people are doing, and I love it when people listen to their own voice.

    Was making it a point to focus more on what I would do rather than what seemed "correct" after a very derivative-feeling Micro Madness entry so I'm happy it came across. Thanks!

  • J K%s's Photo

    So happy to see you nailed this and dug deep to get this finished. You have a really great way with your landscaping, textures and fades that always makes an impressive / evocative viewing. The final drop on the coaster was sublime! 

  • AJ-%s's Photo

    honestly? ate 

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