Related Games / RCT3 Wild
- 10-September 05
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JKay Offline
I've nearly given up hope on RCT3. They can add as much shit as they want to it, but the bottomline is it still has MAJOR gameplay & performance issues to be addressed.
RCT3 is like owning a Ferrari without an engine....pointless -
cg? Offline
We've had dive-loops and zero-g-rolls! Only, they were rather limited to coaster-type. Zero-G-Rolls were only on Corkscrew and Corkscrew-derived tracks (wtf?), and Dive-Loops only on the "Storm Runner" ride. Nice to see them popping up on other attractions, too. -
Coaster Ed Offline
Wow, very pretty. But like JKay said, it's a shame the game doesn't run very well. I guess we'll just have to wait until they release the Pentium 5 before we can play it at a decent speed. -
ekimmel Offline
New elements look great. Combined with the new scenery it definitely makes Wild worth getting. -
CedarPoint6 Offline
Ha... in that last screen they made a custom scenery piece out of one of the promotional pictures for Goliath at SFOG...
I would have loved to have seen RCT2 with these kind of elements. It allows so much more freedom with building things... if only the interface was better and this could run faster. It's a shame- such a good looking game that very few people can play. -
Meretrix Offline
Yeah, the lag thing does kinda suck. They do have a new feature in Soaked, in the settings, that is like an Auto Detect. You click it, and it will set your computer viewing settings to what your machine can handle.....again, still have to build small parks....but by small, we're talking 120 x 120....and if you think about it that's only 64 total squares less than LL....and to have this many more options, makes building a smaller park worth it.....plus.....lots more proliferation of parks, as we won't see many 255 x 255 monster parks. -
Coaster Ed Offline
Finally a recreation of something like Mantis is possible. Overbanked turns, incline loops, dive loops, immelmans. I hope these are available on more than just B&M coasters. -
Meretrix Offline
Actually the overbanked turns we have now don't overbank....the new ones do....so if these elements are on all coasters, it will be possible to do a more accurate recreation of rides like Millenium Force. -
Magnus Offline
euhm 64?Yeah, the lag thing does kinda suck. They do have a new feature in Soaked, in the settings, that is like an Auto Detect. You click it, and it will set your computer viewing settings to what your machine can handle.....again, still have to build small parks....but by small, we're talking 120 x 120....and if you think about it that's only 64 total squares less than LL....and to have this many more options, makes building a smaller park worth it.....plus.....lots more proliferation of parks, as we won't see many 255 x 255 monster parks.
that's 8² but by far not all the fields you will loose.
a 128² park has 16384 fields, while a 120² park only has 14400 fields.
that makes 1984 fields less, which is 31x64.
or in other words 12.1% less fields. -
sfgadv02 Offline
Thats what I thought at first.Ha... in that last screen they made a custom scenery piece out of one of the promotional pictures for Goliath at SFOG...
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Meretrix Offline
Actually you can make customized signs and what not with Wild. One of the cool custom content features added to the game. -
Corkscrewed Offline
I suppose I'll wait till they release a combo pack of SOAKED and WILD together for a cheaper discount price, since I won't be done with RCT 2 for a while. But those screens sure are pretty.
Watch. Three years from now, I'm gonna astound you all with amazing RCT 3 stuff.
And WDE STILL won't be finished... -
makonix Offline
I will probably do the same, wait for the combo pack and get all of them at once, but still not sure, if my PC will be able to run it properly
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