(Archive) Advertising District / Dump-Place

  • disneylandian192%s's Photo
    At Merlin's Magic Shoppe, one can meet the magical mischievous Merlin himself and his sidekick Archimedes, as well as purchase tokens and trinkets to aid even the smallest young wizards.

    "Higgitus Figgitus Miggitus Mum Prestidigitonium!"

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  • Luigi%s's Photo
    Wow....You need interior path on the left and I'm not really a fan of the hedge-on-pole thingy. I only hope there is not too much path....Great work otherwise!
  • Sparkh%s's Photo
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  • rct2isboss%s's Photo
    Sorry Sparkh its really not that good. The dueling part is the only half-decent idea you have going on. Dont use to many premade objects and you need more foilage and more buildings. Look at some accolade winning parks for ideas and inspiration.

    @robbie92 That screen is fantastic. Enough said.
  • Fisch%s's Photo

    At Merlin's Magic Shoppe, one can meet the magical mischievous Merlin himself and his sidekick Archimedes, as well as purchase tokens and trinkets to aid even the smallest young wizards.

    "Higgitus Figgitus Miggitus Mum Prestidigitonium!"

    Posted Image




    DEFINITELY change the flat roof texture. Make it just normal black colored building blocks instead of this stuff. Besides that this is incredible!
  • BelgianGuy%s's Photo
    disneylandian: the ideas are cool but it looks too small...
  • Comet%s's Photo
    That looks awesome disneylandian
    Only thing other than what Fisch said is I would consider adding some detail like the sword in the stone in the middle of that path to break it up a little
  • djbrcace1234%s's Photo
    The castle height looks appropriate, if this in fact is inspired by Walt Disney's original park.

    I also agree with Comet and Fisch-- add some minor details like the little market carts that sell some merchandise on the lower left hand side, and also the castle can use some more love as well, but all in all, this is looking great!
  • Sparkh%s's Photo
    By the way, where is exactly the "top ten" of the best parks ever on this website ? There is a lot of compete and rankings, I'm a bit lost
  • Midnight Aurora%s's Photo
    I like your ideas, but think outside of symmetry, Sparkh

    Inversed, it's ambitious, but I don't think it's very effective. Kind of lifeless without some kind of plant life, too.
  • JDP%s's Photo

    Sorry Sparkh its really not that good. The dueling part is the only half-decent idea you have going on. Dont use to many premade objects and you need more foilage and more buildings. Look at some accolade winning parks for ideas and inspiration.


    ...ever think about taking your own advice?
    -JDP
  • F0ndue%s's Photo
    Sparkh,I think the most important thing is:Fuck symetry!
  • inVersed%s's Photo

    Sparkh,I think the most important thing is:Fuck symetry!


    Thats not necessarily always true.
  • chorkiel%s's Photo
    Disneylandian, other than that overkill on path it's awesome :D
    Some interior path in the building to the left and different path in the castles would do too !

    Sparkh, Ideawise that screen is FANTASTIC!
    Too bad the execution just plainly, sucked.
    Try cs and make some buildings instead of just using premade objects.
    The layout isn't really realistic but that's not what I really care about right now..
  • Dark_Horse%s's Photo
    Wow, I've missed a ton of good screens since I've been gone. robbie you never cease to amaze me, inVersed, love the LL work. Pretty good shop you got there disneylandian. Agree that the flat roof texture needs to be changed there. As for me, I've been working on a Caribbean/Calypso themed hotel, and I kinda like where this backside facade is heading.

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  • SSSammy%s's Photo
    hey dh, do you have any source pictures? it looks like you're freestyling here, which isn't in itself a bad thing, but i feel as though a more influenced approach would benefit this a lot more.
    welcome back, too.
  • robbie92%s's Photo
    Definitely your best hotel work so far, although I do agree with SSSammy that this could use a bit more direction. Rather than just separate facades, maybe see if you can tie things in together in a better way. The middle blue building is wonderful, although the one on the left has too many crazy colors for its own good imo. The two-tile facades have a disconnect from the rest of building.
  • Jaguar%s's Photo
    Good to see that you haven't quit. The hotel looks decent, but I really don't like the colors on the left like Robbie said.
  • Dark_Horse%s's Photo
    Thanks for the comments guys. It helps me keep going, knowing that not only can I see improvement myself, but others can as well. Sammy, I have source pictures, but I kind of was picking bits and pieces from each, so maybe that's why it looks rather unorganized. Robbie, thanks. I can see where the facades don't flow from the rooms right now, so I will change that in the new version. Jag, thanks. I will also change the colors on the left. I'm pretty sure I will be making a new version of this hotel, but I definitely want to keep the multi-facaded lobby/entrance.
  • rct2isboss%s's Photo
    Hey guys, here are some pics from the Bridge contest but I have only done a restaurant called Medusa's Liar which it's named will be changed. Also I currently am still working on your layout trav and will try to send the park asap. One question, what are the Dat files for Kumba's 1k bush that can be placed under trees and the flowers as well?
    Attached Image: SCR2.jpg
    Attached Image: SCR1.jpg

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