(Archive) Advertising District / nin's Six Flags over Texas
- 21-September 10
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J K Offline
Well isn't that just fantastic. Best NCSO player. I think we should have a new category open for the 2010 awards. -
Fizzix Offline
^
That's probably the best NCSO rocket I've ever seen, come to think of it, the only NCSO rocket I've ever seen...Probably because nobody would try to build something that hard without CS. Great great great. -
Cocoa Offline
thats awesome, but it would look better if the starboard wing would still be curvy. You used straight track there, but it sort of makes it look uneven. So basically just zero clearence the rest of the curve into the building. -
Midnight Aurora Offline
This is mostly right, but the coaster won't go back through the station at the end like the real Deja Vu.http://rcttutorials.bizhat.com/hack5.htm
This is the guide I used when I did it.
Tutorial. Kind of. (I'm aware this layout is completely fucked. LL doesn't have the option for vertical spikes and I widened the layout it to the merges visually clearer.)
Just build the track that is the normal layout first, THEN build the track that's built above it, and lower it all. It should be that easy, though I'm not a RCT2 hacking expert. If that's not how merging works, this still shows you the order you need to build the track in. -
Louis! Offline
Apologies for the massive bump, but FUCK ME. This is immense. I always knew you had skill but this is something else. Out of this world.
Seriously think about getting into LL too, cause with this kind of creativity you would create wonders with the game. -
Pacificoaster Offline
Is every ride in this park named "The Texas Giant?" All jokes aside, well done sir. I like the inclusion of some story boards in the queue. Nice touch.
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