NE Olympics '16 / NE Olympics Rules & Regulations
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					 06-May 16 06-May 16
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   X7123M3-256
			
			
				
				
					Offline X7123M3-256
			
			
				
				
					OfflineIf a particular round does not allow the object selection to be changed, can we still set the track type to one that none of the provided objects use? So if no B&M trains were provided, could we still put another train type on B&M track? 
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   X7123M3-256
			
			
				
				
					Offline X7123M3-256
			
			
				
				
					OfflineOK. What about track pieces? Like, if the hypercoaster trains were available but not the corkscrew, could we enable inversions on Arrow track, or is the object selection intended to be a limit on track pieces as well? 
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   Liampie
			
			
				
				
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		The available track types are also determined using the object selection. Although the arrow hyper coaster and corkscrew coaster share the same track type, according to 8cars, so if one of those is on the bench that means you can use all elements that track type contains, regardless of the coaster that actually uses those elements natively is selected. Liampie
			
			
				
				
					Online
				
			
		The available track types are also determined using the object selection. Although the arrow hyper coaster and corkscrew coaster share the same track type, according to 8cars, so if one of those is on the bench that means you can use all elements that track type contains, regardless of the coaster that actually uses those elements natively is selected.
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   X7123M3-256
			
			
				
				
					Offline X7123M3-256
			
			
				
				
					OfflineSo we can only switch the track type if there is an object selected that is set to use that track by default, but we can enable track elements even if no available object allows them. OK. I will look to see if any of the available objects are set to use the track I wanted, and if not I'll have to think of something else. 
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   Liampie
			
			
				
				
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		I'm sorry this is so confusing. The logic is based on parkdat and 8cars's story on how the game works, and I can see that there is a new story emerging now with OpenRCT and all the things you and others have been figuring out about the game. Liampie
			
			
				
				
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		I'm sorry this is so confusing. The logic is based on parkdat and 8cars's story on how the game works, and I can see that there is a new story emerging now with OpenRCT and all the things you and others have been figuring out about the game.
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   inthemanual
			
			
				
				
					Offline inthemanual
			
			
				
				
					OfflineThe available track types are also determined using the object selection. Although the arrow hyper coaster and corkscrew coaster share the same track type, according to 8cars, so if one of those is on the bench that means you can use all elements that track type contains, regardless of the coaster that actually uses those elements natively is selected. 
 I don't think that's true. I remember having converted track to unavailable track types using 8cars. I can test at some point to verify.
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   X7123M3-256
			
			
				
				
					Offline X7123M3-256
			
			
				
				
					OfflineTrack pieces are part of the base graphics and are always loaded; you do not need to have any objects selected to be able to set a given track style - that's why we can't have custom ones. My question was whether doing that is allowed in this contest. It seems that the restriction on allowed objects was intended to also be a restriction on available track styles, though that limitation isn't imposed by the game itself - that's why I asked. 
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