A perfect example is Mr.Brightside's SFMM recreation, which consists of many dark red paths in an effort to represent what, in reality, is a much lighter and slightly brighter appearing shade than other full tile paths allow for.
In an effort to remedy this, I've created a modified path tile that is between the existing colors and works much nicer with a wider variety of colors and shades than existing paths. Not too dark, not too bright - it's perfect for the parks Brightside and I are working on, and I hope others can find use for it too!
So far I've completed three quarter tile variants and two full tile variants. Plans include modified versions of Xtreme97's rounded paths as well as potentially working on a lighter/matching version of a stair object.