(Archive) Advertising District / Warner Bros. Xtreme Experience!
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10-August 03
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Ryanb122 Offline
looks great but why don't u have different tropical colors it will look very good
Ryan -
Hyperion Offline
My god a screen worth looking at finally... it doesn't look horrible...but still its symetrical... still better than the confusing parking lot... and you best take this as a compliment cause im willing to pick a fight with you again... -
Outlaw Offline
Looks good actually...now work on not being so symmetrical and you got a good piece of work. -
cg? Offline
Shut up people, please. It isn't the greatest park in the world, no, but it certainly isn't as bad as many of you are making it out to be. In fact, its quite good.
Moreover, most every "suggestion" given to this park has been, in one way or another: build like everyone else, follow cliches and be a dull fucking sheep.
To that I say: screw the fuckers.
I do think you overused that tree a bit, early on - and the first screen was terrible - but apart from that, its a decent enough work.
Keep doing what your doing, if you do - and your rides are at the same level, or better than your architecture and theming - you'll wind up with something enjoyable, even if it isn't alltogether awe-inspiring.
PS: What's wrong with colour, exactly? And also, what's wrong with things being symetrical? Personally, I quite enjoy both - but, to each his own. -
Critic Offline
I like the archy, the colors, and I like the little tid-bits added in. Very nice job overall so far. -
sloB Offline
the stations are ok nothing special but that bridge is terrible imo.
the trains obviously go up it at like 1 mph and it doesnt look that good at all. think of a better way to do it. you could make the rain go straight across the path with a trainer (like in GoD) or make it go up 10 feet only and cross the path (in my new park)
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cg? Offline
No, but that doesn't mean I have to use the complete ass raping of the English laungauge common in America, does it? Besides - it was 2:30 in the morning, I wasn't thinking straight.You're not European, buddy.
Oh yeah - the new screens are looking pretty good. -
Tech Artist Offline
ok sorry about this screen not being complete but i wanted to see if this is a good coaster layout. http://www.dodstudio...oads/Scr140.gif
it may change though -
ECC Offline
Dive loops like that suck. The zero-g roll looks wierd, see what you can do with that. Other than that and the colour scheme, the coaster is fine. -
Hyperion Offline
Looks better every screen you show. The Bridge is a little simple but its okay. It may need some minor adjustments.
~Hyperion~ -
Critic Offline
The black and the lime-green buildings in the corner of that screen are blocky and look absolutely horrid, you should tone down the colors to something a little less eye-soring. -
deanosrs Offline
The coaster looks ok. Are all the buildings going to be at the same level? It's not a case of being like everyone else, it's a case of making the architecture less like a flat canvas which, I think we can all agree, looks rubbish. Or, you could space your buildings out more. -
Tech Artist Offline
ok my entrance to my matrix section i tried to make one building but i will try to vary the hights of the buildings. here is my matrix section entrance so far -
Critic Offline
The lime green, gray, and black are not cutting it. It doesn't look right with the architecture, and you should tone it down a bit. Other than that, I think it looks fine with the exeption of being a little blocky, and far too symmetrical. -
Tech Artist Offline
Ok here is an update and sorry about the screen not being full.
Entrance
Entrance Plaza
Comment Away!
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