Ask the Experts / Linking game commands to objects?

  • rolla3%s's Photo
    I have an idea to "link" parks together. Basicaly use an entrance type object as a "button". It would consist of the "button" as the vehicle to annother park and a simple "utility" to assign the linked park file location to the "button". Clicking on the "button" would tell the game to load the file assigned to that "button", kind of a short cut while in the game. The best advantage to this would be a way around the object limits. Instead of making a full map park and pulling your hair out trying to decide what scenery to use....or what scenery you can do without.....then compromising your park because you cant make it the way you want!!!!! make the areas/zones/lands of your park as small individual parks. Then use the "buttons" to link them all together. As they are smaller parks the load times should be tolerable.

    So.......Does anyone think this might work?

    Thanks

    rolla3
  • Nic%s's Photo
    No.
  • Hyperion%s's Photo

    I have an idea to "link" parks together. Basicaly use an entrance type object as a "button". It would consist of the "button" as the vehicle to annother park and a simple "utility" to assign the linked park file location to the "button". Clicking on the "button" would tell the game to load the file assigned to that "button", kind of a short cut while in the game. The best advantage to this would be a way around the object limits. Instead of making a full map park and pulling your hair out trying to decide what scenery to use....or what scenery you can do without.....then compromising your park because you cant make it the way you want!!!!! make the areas/zones/lands of your park as small individual parks. Then use the "buttons" to link them all together. As they are smaller parks the load times should be tolerable.

    So.......Does anyone think this might work?

    Thanks

    rolla3

    That "button" would be the "Load Saved Game" Button.

    ~Hyperion~

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