(Archive) Advertising District / International Odyssey

  • Ride6%s's Photo
    Since I believe the old picture are down with Asprix's hosting and the park is being renamed I'm starting a new topic.

    All right:
    Upon futhur investigation into the cost of constructing and opperating a theme park in the Indianapolis area Busch Gardens decided agaist futher construction. Despite cost increases (due to oil, electric price rises) the city of Indianapolis is continuing construction of the planned site. However one area has been scrapped completely and new consept design teams are at work trying to replace it with a cost-effective theme and many of the large attractions had to be cut. The park's headlining coaster under Busch Gardens, for example, was going to be a Mexican-themed B&M floorless. However this has been determined far to costly and will be replaced by a large Gravity Group wooden coaster. Additionally the original specs for all of the themed area's have been altered slightly. Additionally the original plans for a $12 million resort have been dropped in order to cap the budget and gain additional funding from area hotels and motels that will benifit from the tourism. The city of Indianapolis would now like to thank these and other companies for your support: Coka Cola, Kodak, Jays (Chips), Best Western, Days Inn, Buger King and many others.

    Pictures of the construction underway:

    Already released photo of the main enterence gate:
    Posted Image

    And the *new* construction in the Roman themed Neptune's Isle:
    Posted Image

    Enjoy and Comment,

    ride6
  • Drew%s's Photo
    The first screen is wonderful. The one thing I don't like are those barrels, well, just the quantity of them. I'd suggest taking one or two of them out. Oh, and another; those fences used on the main entrance gate with that white thing in the middle of them. It doesn't really fit with the rest of what you have, or maybe it's those support things near them covering the bushes and flowers.....

    The second screen only has two problems: the color of the river ride and the colors of those pillar walls/fences near the bottom of the screen. The colors on the ride don't really match the surrounding colors. The fence colors look a little too bright. Maybe, change that white to grey. In the game, if you set it to grey, it looks more like white. Do you get what I mean? The building looks really nice though.

    Keep up the great work! :)
  • Hevydevy%s's Photo
    The entrance looks great. I love all the height variations, and the deatil. in the buildings. The watercoaster looks good except that I think should have some kind of build up covering the sides of the drop. I think that would make it look a little better. By the way I love the red flowers behind the arches in the Roman area. They add a little pizzazz to the white. Keep it up.

    B)
  • Junior%s's Photo

    Buger King

    lol...anyways..Looks good..
  • Geoff%s's Photo
    The screens are saawweeeet!

    The first screen is fantastic. The amount of detail put into the buildings are perfect. The atmosphere is just superb and has a real comfortable feeling. I'm not to keen on the castle (I forgot what they're called) fences.
  • super rich%s's Photo
    First screen looks really nice, them castle walls are not out of place if you ask me.And i like the way you have repeated the buildings.

    But because the second sscreen is complete i really dont take much of an interest to it.
  • mantis%s's Photo
    It has that nice glow you get from rct2 parks when they're well made. I agree about the colours of the rapids rails, but apart from that I really like it. Nice rocks next to that big drop.

    Great work.
  • deanosrs%s's Photo
    The first screen is nice, but the second really doesn't do anything for me. First off, that aquaduct needs arches below it imo, the current supports just look so "abrupt". Also, it looks to me to be on a completely different detail level from the first screen. For instance, I can see no double walling yet its hard to find a wall that doesn't have two layers in the first screen. I think you could rethink your flower colour as well, at the moment the dull red makes the screen look a little unispired for me, like you're building for the sake of completing a park, rather than trying to make it look good. Also, the roofing isn't great, especially the overhang on the drop out of the building. I'd keep it down to two quarter tiles there if you have anything at all. I actually quite like the first screen though, it looks like you spent much more time on that, and it's a major advance from Rivers of Civilasation or however you spelt it, whereas the second actually looks very similar to the area with hedges in that park.
  • posix%s's Photo
    I kinda get the feeling you would be better off with LL. ;)
  • Metropole%s's Photo
    That entrance gate is quite beautiful. I feel it is very atmospheric and gives off a great theme parkish feel.

    The second screen looks good so far, but I can't really comment on it's atmosphere until i see it complete.

    Metro B)
  • JKay%s's Photo
    Very nice ride6....there are more things I like about these screens than I dont like....The 1st screen is pretty much flawless and has an awesome atmosphere.....here are some of my suggestions:

    1st Screen:
    1. the random barrels on the roof look odd to me
    2. I think some benchs, light poles and litter bins would really add to the atmosphere, none of which I see...

    2nd Screen:
    1. I really dont like the grey mountain land texture used as part of the architecture. I think it creates a real distraction, espcially with the other grey textures that are not part of the archy.
    2. Dont know if I like those roman columns near the bottom, unless they fit with what I cant see.
    3. The land surrounding the building....I would raise some pieces to either be at the archy level or above, otherwise the flat wall to land texture looks odd to me...
    4. I like the water drops, but not sure if I like the str8 rapids (?) track....it makes think it should be a ride, but its not....
  • Toon%s's Photo
    The first screen looks really nice. The tile paths you used can look way to busy in RCT2 if the architecture is really detailed, but you've really struck a nice balance there. The path elevation changes work really well here as well.

    The second screen has a few problems. I realize it isn't complete, but there is one thing that hasn't been mentioned that is really bugging me. On the bottom right of the screen where you have the 3 turquoise windows in a row, you should lower the land under that so it is below the rocks in front put walls in instead. the building would look more like it's foundation was carved into the rock face then and imo have much more flow. You have that problem in a couple of other place in the screen, but I'll let you sort that out. If you zero clearances before lowering the rocks, it won't delete the work you already have and you won't have to rebuild everything. The other things that are bugging me are probably just a result of incompleteness, so I'll leave those for now.

    Nice work.

    edit: ^looks like jkay touched on it as well, while I was taking my time typing in my post.
  • Kumba%s's Photo
    the first one i dont like much, just looks like your ripping off john IMO

    i do like the second one tho, nice feel with what is finished and the colors are fine by me, next time finish befor you post tho.

    overall 6.5/10 not bad
  • Toon%s's Photo
    OK, this 'ripping' off thing is getting ridiculous. Ripping someone off is taking their actual work and claiming it as your own...something X and Fatha are very familiar with (because it happened to both of them). Building in a style similar to someone else is not ripping them off. If anything it's flattering to that parkmaker. People are welcome to build in any style they want and if it looks good it looks good. Doesn't matter if it looks like someone elses work. This was never an issue in LL because the tools were so limited. I don't think the second person to use virginia reels as awnings got accused of ripping anyone off (but I wasn't there so maybe I'm wrong). It's called developing a style, you take what you like that you have seen and add your own touches to it. Personally I do prefer more creative parkmakers like cBass and Phatage in RCT2, but that doesn't mean I don't appreciate what I see here. It looks very nice, end of story and whether it looks like John's work is irrelevant to me. Ride6, paint your palette any way you see fit.

    End of rant.

    edit: While I'm at it, I don't care if screens are finished when they are posted, so long as there is enough to get a feel for what the parkmaker is trying to accomplish. If he's posting for feedback, it's probably better if it isn't finished as he can make the changes suggested more easily. Now I better go drink more coffee and cheer up :)
  • Scarface%s's Photo

    OK, this 'ripping' off thing is getting ridiculous.

    Spot on

    TBH the first screen is ok...and the second screen has potential, but needs a lot of things changing
  • Leighx%s's Photo
    The first screen is nice and the second one looks interesting a slight rct1 feel to it.
    :et:
  • Ride6%s's Photo
    The first sceen is kinda old and some changes have been made since (like lamp posts & benchs).

    I don't believe that I'm ripping anybody off because while John used detailing like this he also used far different basic archetecture form and color compinations. You're really complaining over nothing here.

    leighx- The 2nd screen pulls some inspiration from a number off LL parks and that's way it may look related.

    Scarface- I plan on making changes based on the suggestions made. Thank you for your opinion anyway.

    Toon- Thank you for defending my use of detailed archetecture and your complements, you don't know how high of praise it is coming from you. I'll raise up some of the land you mentioned and such. Thank you for replying

    Kumba- The 2nd screen is NEARLY complete anyway and Toon covered the "ripping off" thing pretty well already.

    JKay- I would remove the river rapids but this workbench lacks the slanted waterfall peices since this uses the water pack from the Pro tour bench... The rocky land texture will be gone soon enough, that's something I was wondering if I should keep myself.

    Metropole- Thanx for the praise, It really helps me stay motivated. However you could still complain about the 2nd screen since that would help me inprove. :D

    Posix- Yeah, well... I've been involved in two RCT/LL projects since I finished my Pro Tour park with RCTX. Quit whining.

    deanosrs- I really don't believe two area's in a park should be too alike. I would've used the arches, but sadly I don't have them in this work bench. Maybe I'll try using some old school coaster track arches. ;) The flowers aren't that color in the game. When I changed the file from Bitmap to JPEG so that it would load faster the color changed. They're the bright red that looks like those one flowers in LL. As for the flat roofs, they'll be changing.

    Mantis- Thanx a load. That is really high praise coming from you. The river rapids rail colors will be changed next time I load up the game.


    It has that nice glow you get from rct2 parks when they're well made.


    If you say so Mantis!

    ride6
  • penguinBOB%s's Photo
    Don't use the same land type as rooves as the one you use as rocks, makes it all confusing...
  • Ride6%s's Photo
    Pbob- It's been said many times and it has been done. I may post a new screen sometime later tonight, if I feel like it.

    ride6
  • Jacko Shanty%s's Photo
    Ride6, you seem blue. What is wrong.

    I like your screens. The entrance is the best part. I absolutely love your color choice - a thing which you've struggled with in the past. Keep that kinda style in this park, it will get you far. Second sreen has some cool ideas, just not pulled off that well. I'll be lookin' out for that new screen. B)

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