Park / Chaos of Time

Park_1537 Chaos of Time

59 Comments

  • Evil WME%s's Photo
    Hello, people. I hereby present you Chaos of Time, which you might remember from a fiesta i believe to be about 6 months (yes, time goes that fast) back. This was started I believe right after the first pro tour, more or less on the basis of just needing a map to put a wooden coaster ("Round-out Woodworks") in that was originally built in the solo i have released unfinished quite some while ago (thus, the land was moved there.) This project was by no means to be serious, so don't go picky on it. It was a map for me to serve as an outlet to do whatever i wanted to do at the time. Building coasters mostly, though in the end I themed everything as well. It turned out crazy, and I know a lot of people will still enjoy looking at it. Again, no screens: If my park isn't worth the download, then you're not worth the upload. Without further adieu:

    <<download removed>>
  • GigaForce%s's Photo
    Very Mala-esque

    That "God" Coaster was nuts lol
  • artist%s's Photo
    [font="arial"]Screens please :p

    Pretty crazy wme, i liked it. Now get off your arse and make a solo!![/font]
  • posix%s's Photo

    If my park isn't worth the download, then you're not worth the upload. Without further adieu:

    Chaos of Time

    haha, very nice.
    i'll download the park now.

    edit; uhm, yeah, not exported.
  • Richie%s's Photo

    If my park isn't worth the download, then you're not worth the upload. Without further adieu:

    Chaos of Time

    [font="tahoma"]haha, very nice.
    i'll download the park now.

    edit; uhm, yeah, not exported.[/font]

    its the PT bench
  • JKay%s's Photo
    Peep-fiendly and jam-packed with rides....definitely the best two aspects of this park and, unforntunately two aspects seen less and less in parks these days. I really respect that. Parks like these keeps the game nostalgic. All the rides were built considering stats too. I also admire that. I can also tell this was a fun park to make. You obviously were not too concerned with theming or organization, but more with rides and ride designs; in a sense trying to "out do" yourself with each ride. The God is a very inspirational coaster to me. Very mala-esque. Theres just so much to see and enjoy here, I love it. Definitely your best stuff to date WME. Can't wait to see more (especially in my park ;) )
  • Turtle%s's Photo
    I really had a lot of fun looking around this park, it's developed an awful lot more than when I saw it last, aswell.

    My favorite bit was the double drop on the river ride. Perfect.
  • yeshli2nuts%s's Photo
    messy, but still a cool park. the god kicked ass
  • posix%s's Photo

    If my park isn't worth the download, then you're not worth the upload. Without further adieu:

    Chaos of Time

    haha, very nice.
    i'll download the park now.

    edit; uhm, yeah, not exported.

    its the PT bench

    lol, do you honestly think i'll let rct2 fill my hd with hundreds of thousands of objdatas?
    the answer is no.
    many little files are insanely unhealthy for your hd. and seeing as the rct2 engine is so pathetic, this is bad.
    but whatever...
  • Coaster Ed%s's Photo
    That was phenomenal WME. Best piece of work I've seen in, I can't remember how long. That made my day.
  • Steve%s's Photo
    Evil.
    Please. PLEASE tell me you're going to build something for the Pro Tour again.
    Because this has to be the greatest thing I've seen for awhile.

    by the way work on your coasters :p
  • Phatage%s's Photo
    Ehh, I don't know, it had the mala rides and terrain that he would build way back when and then there was basically your architecture, it was kind of a wierd mix for me. For me, mala's rides fit his archictecture extremely well for both were so unique from anything else even on the same map. I guess it fits here as well but not with the harmony that I guess I've come to expect when I see coasters like this on a map. It was sort of like drinking diet soda instead of regular after not drinking anything for a long time; it was still good but when I looked into more detail I was a little parched. I feel your archicture fits your rides better and I guess thats the reason I don't like this as much as say your last pt or stuff from h2h.
  • Coaster Ed%s's Photo
    PHTG, I think if you're looking for Mala you're bound to be disappointed. I don't really see anything Mala about this other than the scale of the coasters. They're definately WME coasters, just without the usual size constraints he holds himself to (which we all do to a certain extent). Kind of a let loose and see what happens approach. It all fits together really well I think. This is really along the lines of what I expect from WME. His theming is mostly landscaping and trees oriented already. And the various architecture elements were all good and interesting. It's unfair to compare it to Mala and see where it falls short. This is definately WME just being WME and while a lot of the coasters seemed kindof like filler, the big woodie and the hyper were outstanding ride designs. Very twisted and unpredictable with a good sense of flow. The fact that it doesn't directly reference Mala's architectural style is a good thing I think. Why can't someone else build huge twisted coasters with good flow? Why does it always have to be Mala-like? Seeing coaster designs like this without even a hint of the typical "Mala-lite" giveaways is refreshing I think. Not really like diet soda. If Mala is soda and everyone else is water, than this is more like fruit juice. More flavor than water, but totally different than soda.
  • Ride6%s's Photo
    Compare anything to Mala and it will fall short, it's as simple as that.

    Edit: Wow. Dude that landscape is amazing, nothing short of spectacular on it's own. I only watched about 1/2 the coasters but I must say I'm impressed, they're suprising and they flow! The bits of architecture that you scattered about are very impressive when looked into. Imo this is the most exciting release for me for a good long while.

    hours more of viewing pleasure will come from this, I'm sure.

    ride6
  • Evil WME%s's Photo
    Hahaha. thank you for the comments, most were quite positive.


    Phatage, again, there wasn't the usual thought that i put into parks. Sure, admittedly, you're just not going to get around some thought, eventually i wanted to get the paths connected and the park finished. Yet it was all about doing what i want, and that was building those crazy coasters, on a crazy landscape, and with interesting architecture. I didn't redo a piece of architecture though, i just went with the first effort. I didn't care to split themes, or think about contrasts, think about how the building looks over to the next one, i just built it. Evidently, looking closely will make this park have its ugly spots, and as yesli pointed out, it's very messy. I don't really care, i wouldn't have cared if the park was so ugly you'd scream at me for releasing it. The end result i'm more than happy with, as in ways the messyness helps the general chaos of coasters. and really, before you've seen all the coasters you're already spending about 20 minutes or so in the park haha. and imo, they're all well worth watching :).

    and the mala comparison is only because mala made a tall hyper before. Really, that would make me able to compare EVERY other piece of work to every other piece of work previously released (not talking about mala anymore). Although of course, some inspiration probably came from mala, i haven't looked (sadly, actually... gotta go do that in a second) at his parks for the entire building process. Again, i wasn't trying to be like anyone, it was just me. And as Ed pointed out (thank you ed) these were WME coasters. Looking closely at the layouts will probably tell you that.

    Anyways, thanks once again for the comments!
  • jon%s's Photo
    Interesting. Seems a bit cluttered at first, but at a second look, it seems to have an organised chaos feel about it. The coasters were very original in their layouts, with good amounts of speed. Oh, and the landscaping and architecture were very good. Well done. Now build a proper solo please.
  • Blitz%s's Photo
    and this is half the reason why ANTI will be awesome =)
  • mantis%s's Photo

    and this is half the reason why ANTI will be awesome =)

    Most of us will be dead by the time that happens.
  • Evil WME%s's Photo
    Atleast we still plan on making something :D
  • Geoff%s's Photo
    :o

    Holy crap. I've never seen such a perfect collection of rides before. This is amazing. So much fun to look at.

    I loved it.