Park / Aquila Chrysaetos
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30-March 10
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30-March 10
No fans of this park
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Tru dat.
Next time place some entertainers / mechanics and other staff, it already makes a huge difference
just looking at the rules... ooh I get to judge next month.
Edited by Cocoa, 31 May 2010 - 05:32 PM.
I'll add to the rules when I get the time.
So since you bought into 20x20 for the contest and allowed it to change the definition can you please do the same for the finals size?
Micro's were 20x20 already back in the day, your Micro Madness was only 15x15. RCTAvenged, (where you had an accolade in this) had the Microworks, with a max size of 20x20.
Just keep the rules like this;
20x20 max, no exceptions, it would make a lot more sense.
Making the limit to 25x25 will not improve the amount of creativity etc.
Btw;
15x15=225
20x20=400
25x25=625
Do you see the difference Kumba? A 25x25 map is more 2.5 times as big as a 15x15 ... The meaning of Micro gets lost then ....
If I have something that is 5 * 5 = 25, 25 * 2.5 = 62.5, sqrt(62.5) = ~8, so you go from 5 * 5 to 8 * 8. Not that big of a difference. The bigger you go, the higher the difference.
EDIT: I do agree that a micro should be kept at 15^2-20^2, especially since 25^2 is a quarter of a the smallest map size possible in the SE.
Edited by Dark_Horse, 03 June 2010 - 07:05 AM.
With another 225 squares to play with it takes away most of that. My current project would be MUCH easier on a 25x25 map but some of the ideas ive come up with to compromise would never have come about had it been larger.
IMO 225 squares is just too much extra
oh and do i qualify for december as a runner-up or do you have to win a round?
But in America everything is always bigger and better, so maybe we should change it for US players to 25x25 and for the rest it has to stay at 20x20.