Park / Pierdut

Park_2656 Pierdut

5 Comments

  • Comment System%s's Photo
  • Ling%s's Photo
    You're probably not looking for too much critique, but I will say you should cut back a train so one isn't always stopped at the top of the lift. It breaks flow.

    You also shouldn't need to use launch segments to make the train complete the circuit. Just lower the element.
  • Jackoasta%s's Photo

    You're probably not looking for too much critique, but I will say you should cut back a train so one isn't always stopped at the top of the lift. It breaks flow.

    You also shouldn't need to use launch segments to make the train complete the circuit. Just lower the element.


    Ok, thank you for this tip... This ride in general was just rushed but spent some time with scenery to make it seem nice, I personally like the station
  • Jackoasta%s's Photo
    I have a question btw,you may see at the far left corner, that I was trying to get guests into the park, BUT I can't get 'em in so, how do you do it?
    Thanks
    Jack/Jackoasta
  • Roomie%s's Photo
    The park needs an entrance building. The kind that straddles the path in any of the scenarios.

    I don't know how to add these once they are removed in RCT2 but I'm imagining you have to edit it in the Scenario editor? In LL it is possible to use a trainer to do it.
  • Jackoasta%s's Photo
    Yeah but there is a problem... There is a entrance building underneath the ground where you see the guests but it's a custom invisible EB. Let me give you further info: I used one of Louis's workbenches (2012 I believe), I also use 8 cars to make it as well. Does this help?

    Jack/Jackoasta