Park / Ra - God of Sun

Park_2790 Ra - God of Sun

27 Comments

  • gir%s's Photo
    I think I said this on Pac's stream, but the color of the coaster is just awesome. Very striking and it makes the coaster the focus of the design, as it should be. Perhaps the design is a bit underdeveloped, but I hope you keep up your productivity.
  • Austin55%s's Photo
    I think "cramped" design styles would/do work a lot better when enough context is provided to show why they are cramped to begin with, if that makes any sense.

    Solid work though Mav, idk If it was design worthy myself, but either way it was really good work. Get the best layouts and themes you can and put something together that will really score high.
  • Midnight Aurora%s's Photo
    It really just doesn't pass the eyeball test for me and I'm struggling to figure out why. All the small details are stellar, but everything together doesn't work for me. The colours blend due to the extensive use of the light tan colour, the buildings are mostly obscured by the coaster, and I can't help but feel that something as trivial as adding another square or two around what's there would have improved the context.
  • zburns999%s's Photo
    Hmmmm, for the first time, I'm on the lower end of voting. To really break it down in simplest form, I couldn't get into the layout. It just felt awkward, probably due to the size of the map. Also, I thought that not using Montu colors could have given this more identity.

    As was said above, the section under the lift was awesome. I wanted to see more of that. Overall, certainly not bad, but it just feels like a bit of a let-down after Nyoka, which I loved.
  • Louis!%s's Photo
    I thought this showed some touches of greatness, but at the same time, it lacked consistency throughout.

    The layout wasn't too good either, I think you could have made it much nicer if you'd freed up a little bit more map space whilst still keeping this relatively micro.
  • Airtime%s's Photo
    I just don't get how everyone seems to be saying this isn't as good as Mav's recent stuff. I think this is his best work yet by a far. It's brilliant. It's everything his work misses, the little details, architecture, no offense Mav.

    I loved the layout how it hugged the ground, diving into trenches and wrapping around the queue. The queue was perfect. So what if it was straight near the loop, it works great.

    The whole colours used on the architecture, the coaster and the drop tower were perfect. I don't think you could of got them any better. The general square buildings were perfect for the theme as well as the little pots, rubble and other little building details. I find you miss things like that on your work.

    I also love mini drop towers so much more than large ones, good job.



    Damn it, just seen a few cross beams on the supports where they shouldn't be. Take a 5% off for me :p
  • tyandor%s's Photo
    If anything, Mav is incredibly consistent when I looked through his recent stuff (and the same goes for the voting it seems).
    TBH each and every submission seems to miss something to make it work for me and I really wish you will find this missing link some day so you can surpass these borderline accolade works. I think you are capable of great stuff as there is something there in every submission so far that shows promise, but imo it doesn't deliver yet. Wondering what your next thing shall be, but you might want to consider slowing your rate a little and focus more on quality. I prefer one 80-90% design over 10 barely 65% designs if you catch my drift. Just keep at it and I believe you will succeed :)
  • Milo%s's Photo
    Individually each submission isn't consistent high quality (that we know he can produce) throughout and feels underwhelming as a result, which is what I was talking about.