Park / PARK 360

Park_328 PARK 360

25 Comments

This park shares comments with 1 other park(View Park)
  • iris%s's Photo
    We've got two brand new runner-ups for everyone while Cork is on break. He somehow convinced me to get off my ass and do some work around the site for a little bit. To those who say that there are no such things as normal Runner-Ups anymore, or that we only post Super Runner Ups...we present two parks from three parkmakers. Beejer's completely mind boggling "Park 360" (gotta work on the naming though) and JKay and Richie's collabo effort "Mystic Sands". Two completely different styles of parkmaking in these parks. JKay continues to prove that he's one of the most dominating forces around New Element right now. Richie keeps his end of the park up as well, and proves he's got the talent to be mentioned in the upper echelon of upcoming parkmakers as well. Then you got Beejer...who's just out to prove....that he can build like a crazyman. I really can't wait to see what Beejer does next. Congrats to all of you!

    Park 360 by Beejer

    Mystic Sands by JKay and Richie
  • Scorchio%s's Photo
    Park 360: Ok, so I got a bit bored with the repetetive colors, but it didn't compare to the stunned look I first had when viewing the archy in this park. How fucking long does this scale of work take to complete? Very well worth the time...

    Mystic Sands: I do actually like better - I have a soft spot for colorful parks, and I loved the invert in this park especially. The hotel is fucking amazing... I HAVE to stay there sometime... all I need is a shrink ray and some kind of teleport thingy to get into the game...
  • iGNiTED%s's Photo
    First of all i would like to commend Beejer, JKay, and Richie for making two very amazing parks.
    Park 360 is great, and has amazing detail. Beejer has his own style, and i like it. But that purple is just starting to get on my nerves. Its in every screen i have seen from him. Repetative, but amazing nonetheless.
    Mystic Sands....im speechless. The hotel is amazing. JKay is my favorite active parkmaker right now. Richie's work is awesome as well. I loved the feel of this park.
    Great Job Guys.
  • sircursealot%s's Photo
    From the screens, both parks look fucking amazing. Great job you three, and I hope to see more work from Beejer in the future.
  • Lucifer%s's Photo
    that park by Beejer scares me... :0
  • Beejer%s's Photo
    JKAY and RICHIE, congratulations! Can't wait to download it and really check it out. BTW that hotel is beautiful work!

    For those who don't like to download, you can check-out some more screen shots of "360" from the link below.


    RCT2 LIBRARY
  • JKay%s's Photo
    Beejer.....how does a JKay/Beejer duo sound?.... :D
    Richie, we have to do another sometime ;)
  • Beejer%s's Photo
    JKAY,

    A Duo sounds great, just not sure what it is exactly!
  • gymkid dude%s's Photo
    nice parks guys...

    mystic sands: I could kinda sense the seperation where jkay had themed and where richie themed, but it ended up working out okay, like corky said, giving the park balance. All of the coaster had great layouts imo, I liked the mine ride w/ loop and the water coaster the best. Jkays hotel is sooo old but still really good. Great to see released!

    Beejer: definately something different, some of that stuff must have taken ages. I really liked the mouser, and all of the buildings were crazy.
  • posix%s's Photo

    (gotta work on the naming though)

    what's with that really? just lose comments like that. they're so inappropriate. especially from your position. call me overreacting, sure...

    anyway, neither of the parks are for me.
  • trav%s's Photo
    Beejer.....wow. That thing was amazing, the better of the two. The way that you build, it's just so different.

    JKays and Richies park wasn't really all that good next to Beejers park imo.
  • mantis%s's Photo

    [font="tahoma"]what's with that really? just lose comments like that. they're so inappropriate. especially from your position. call me overreacting, sure...

    anyway, neither of the parks are for me.[/font]

    How on earth is suggesting more creative naming inappropriate?
  • JKay%s's Photo

    [font="tahoma"]...anyway, neither of the parks are for me.[/font]

    I'll be sure to give the same amount of quality feedback on your next park release. |)
  • iris%s's Photo

    [font="tahoma"]what's with that really? just lose comments like that. they're so inappropriate. especially from your position. call me overreacting, sure...

    anyway, neither of the parks are for me.[/font]

    How on earth is suggesting more creative naming inappropriate?

    Yeah...I'm a little bit stumped as to how that was out of line myself. Seeing as me and Corkscrewed judge these parks...aren't we supposed to give comments on what we think? It's not like I said it in a mean way...he just needs to improve his naming....wtf?
  • Jay_Ho%s's Photo
    woah....I hate Beejers obejcts!
    Now i have many objects double!!
    Man, that sux!
  • artist%s's Photo
    I think posix gets mood swings.


    Well i only looked at MS because i really dont want all those objects in Beejer`s park, i know it's lame, sorry. Looks great though.

    MS - well you two basicly know what i think but i will say here.
    Each area was great, my favourites were richies area with that great inverter, the hotel/entrance that piece of architechture was totally amazing and the watercoaster area, great colors there. I just think you need work on making each area fit together well, they dont flow that well.
  • X250%s's Photo
    MS is wonderful, you both know that. ;)

    Beejer's park, has crazy architecture which looks great from overview. Fabulous structures, just not my taste, still, great job on runner-up! :)

    -X-
  • Ride6%s's Photo
    Beejer = Better.

    I don't care what you say about his odd object selection the man knows how to make beauty out of all of it. It love park 360 and I can already tell that I'm going to get hours more of enjoyment from it. The coasters are all a bit odd but I can sense that they'll clean themselfs up a bit over time. Their layouts being big, creative and unusual was all good with me since they flowed nicely. Basically I love it through and through.

    Mystic Sands is a park that I'll have to give a 2nd look since I didn't really like it. Basically the colors and textures seemed to build up on eachother to make the whole thing look artificially light or bright. The hotel avoided this but so far that was the only part I liked and since I know JKay has done better even that didn't get me excited. The detail and effort you two put into this park still desirves credit though so let me go through the park a 2nd time and give a proper response.

    ride6
  • Evil WME%s's Photo

    [font="tahoma"]what's with that really? just lose comments like that. they're so inappropriate. especially from your position. call me overreacting, sure...

    anyway, neither of the parks are for me.[/font]

    How on earth is suggesting more creative naming inappropriate?

    Yeah...I'm a little bit stumped as to how that was out of line myself. Seeing as me and Corkscrewed judge these parks...aren't we supposed to give comments on what we think? It's not like I said it in a mean way...he just needs to improve his naming....wtf?

    it's the same old argument, and it's been around and it's going to go around.
  • Beejer%s's Photo
    Thank you everybody.

    For those complaining about having excess objects after downloading my park, or any park for that matter, this is your solution and a way to exercise control over the amount of objects in your "Object folder".

    Anytime you download anything and are going to use it in your computer/program, always make a copy of your "Obj folder". Simply "copy and paste". Then go ahead, start the game, load the file and look around.

    After you're done checkin' things out, quit the game, go to the RCT2 folder and throw away the whole "Obj folder". Then find the file you "pasted" called "Copy of Obj folder" and re-name it to "Obj folder".

    Just remember NOT to change or edit any of your object files until you've restored your original Obj folder. And that's it.!