Park / 1001 Nights

Park_4572 1001 Nights

4 Comments

  • Comment System%s's Photo
    comment below
  • Cocoa%s's Photo

    Cool stuff, I'm glad you brought it over here. I sorta wish the greater rct community would use NE's database as a true database for rct work, regardless of whether it was for another competition/server/etc. But politics will be politics :p

     

    anyway, nice stuff. I like the building with the log flume. I wish the landscape was a bit more cared-for, with some lusher foliage around the trees/oasis and a bit of shrubbery, rocks etc in the desert. custom supports would have helped a lot. looking forward to more stuff tho!

  • ottersalad%s's Photo

    Cool coaster and flume. Just wished the big ugly rock wasn't there. Seems out of place. Maybe if the Thieve's Den was on the edge of the map in a cliff dwelling or cave? Archy was great here.. just didn't seem super cohesive to me.  

  • Liampie%s's Photo
    Fully agreed with Cocoa and otter, the good and the bad! Cocoa didn't mention it so I'll highlight the coaster station, I like that one. I don't mind the rock as much as otter but I agree that the placement was poor. Generally this map could've used some more planning and refinement, but I understand that it's a contest entry and you have to make sacrifices.

    Tip: use the strip of empty tiles behind the buildings to create a backdrop. Could be some palms, some rocks, or both. Rocks that could morph into a cave when the buildings end?
  • Mattk48%s's Photo

    Good vibes and good competition here. Highlight is the blue bazaar building for me. I think some custom supports would have done alot here. Overall great atmosphere and a fun entry, GG guys.