Park / A Toy Story - Andy's Room

Park_5290 A Toy Story - Andy's Room

11 Comments

  • Comment System%s's Photo
    comment below
  • Six Frags%s's Photo

    WOW, this is insane! Some of the tricks you did to create structures is brilliant, like the tv, office chair, the RC track.. Great job guys!

  • In:Cities%s's Photo
    Heck yeah Ulven, swing that big dick around son


    This park is incredible
  • Cocoa%s's Photo

    very cool, and lots of neat tricks. It took me a second to figure out how you did the walls- so clever!

     

    my favorite detail was probably the duck hunting game on the TV. the figures of woody and buzz were so big it took me a second to actually 'see' them, but they're pretty well done despite their size. very cool

  • saxman1089%s's Photo

    Another design submission that I have no idea how to score. The ideas here are awesome, as is the overall aesthetic and atmosphere. I just don't know that the actual focal point coaster is design-worthy....

    Anybody else on the panel having this problem?

  • G Force%s's Photo
    Agreed, doesn't really feel like a design submission to me, would have been better suited as a spotlight submissions. Probably a 65-70 on that scale, lots of really impressive stuff.

    However as a design submission it's a bit perplexing, not really much focus on the coaster. So probably closer to a 60 on the design scale.

    Some amazing stuff in here tho, the walls, TV, computer are all amazingly done. I guess just based on that it's probably deserving of something. Just wish it wasn't submitted as a design lol.
  • Liampie%s's Photo

    I don't think this was problematic as a design submission, other than the coaster being the least interesting thing on the map, while I think the layout was nice. It's the ideas like the Duck Hunt game that elevate this park. There are a lot of sculptures and trackitecture tricks here, and nearly all of them are easy to understand - definitely a significant achievement.

     

    On the other hand this is another case of a collection of ideas that don't necessarily go well together. Is this Andy's Room? Why are there a giant astronaut and cowboy chilling on the bed? Why is there an actual monster under the bed? It's unclear where the peeps fit in this narrative. I think a way to solve that would've been having the peeps enter the room pouring out of the computer screen, which currently shows RCT2. That would fit the idea of toys occupying the room when the owner is away.

  • Ulvenwood%s's Photo

     

    I don't think this was problematic as a design submission, other than the coaster being the least interesting thing on the map, while I think the layout was nice. It's the ideas like the Duck Hunt game that elevate this park. There are a lot of sculptures and trackitecture tricks here, and nearly all of them are easy to understand - definitely a significant achievement.

     

    On the other hand this is another case of a collection of ideas that don't necessarily go well together. Is this Andy's Room? Why are there a giant astronaut and cowboy chilling on the bed? Why is there an actual monster under the bed? It's unclear where the peeps fit in this narrative. I think a way to solve that would've been having the peeps enter the room pouring out of the computer screen, which currently shows RCT2. That would fit the idea of toys occupying the room when the owner is away.

     

     

    I think you are asking too many questions 

  • Liampie%s's Photo

    I think you're not asking enough questions. ;)

  • posix%s's Photo

    This was quite nice. The bedroom park idea has been done several times over the year. It was nice to see a more contemporary version of it. I thought the open door looked really impressive, and the slide inside the monitor as the logo for OpenRCT2 was rather genius. It's always a joy to see when people have good ideas like that.

  • ottersalad%s's Photo

    Really neat stuff here.. the RC track was cool. Very unique. The computer screen though.. wow. Shocked me there. Love the creativity here. 

     

    Not gonna lie, Liampie's idea of peeps spilling out of the computer screen would've been sick.

  • CoasterCreator9%s's Photo

    I do sort of feel like I've seen this sort of park many times before, but I also feel as though your unique ideas and take on it kept it interesting for me. The neat tricks have largely been mentioned, but in general I think this is a fun modern take on the bedroom park concept.

  • 66.00%(required: 60%)  Silver
    Percentage of vote: 66%
    In:Cities 75%
    Jaguar 75%
    bigshootergill 70%
    G Force 70%
    saxman1089 70%
    chorkiel 65%
    RWE 65%
    Scoop 65%
    CoasterCreator9 60%
    Cocoa 60%
    Liampie 60%
    posix 55%
    66.00%
  • Description

    We took inspiration from Andy's bedroom (Toy Story) to make this 'indoor' bedroom plot. The main focus is the infinity coaster, called Beyond Infinity, but the room also features an RC racing track and various sculpted trackitecture objects. The walls are all made out of diagonal pieces, which allows the room to be viewed from all angles. No custom palette nor any other custom scenery was used.

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