Park / Area 51

Park_927 Area 51

Choose the better park.

  1. Flying Germans: Area 51 24 votes [28.24%]
    Percentage of vote: 28.24%
  2. Vehemences: Rainbow Valley 61 votes [71.76%]
    Percentage of vote: 71.76%

43 Comments

This park shares comments with 1 other park(View Park)
  • sfgadv02%s's Photo
    Nice job Junya, I love it. I dont know why but Area 51 was really boring. Coaster was not very well done. ???
  • Coaster Ed%s's Photo
    Well first of all, I think people aren't giving Area 51 enough credit. It had a lot of cool ideas in it, it just wasn't finished really. The coaster for the most part was pretty good in an unconventional way. It was fast anyway and I thought it fit the theme of a high speed transport pretty well with low to the ground heartline rolls and such. I liked the first virginia reel ride, but two in one mini park (with only 3 rides total) was really pushing it. Especially since the second one was pretty frivelous. Nice little tunnels on that one though. Some clever architecture throughout too. For a desert theme like that, it would have helped to vary the terrain and mix in some other textures. Flat sand just doesn't impress anyone (not to mention it isn't really like that in deserts anyway). Not labeling those little sculptures was a mistake too (were they AA guns?) What you had was good, mostly it just needed more. Like guard jeeps patrolling around maybe. A plane landing. More structures like fences and guard towers. Just more ideas, more development. But I was still impressed by what you had.

    Rainbow Valley for me was a pretty classic case in that it looked great from the screenshots but then you get in the game and there's not really much there. The good part was, the dueling coasters were pretty cool looking (though I wish they dueled more--the timing kindof took away from the dueling effect since track that looked like duels actually wasn't) and the water ride layout was about as good as you can make one of those water rides. So solid work there, though not extraordinary. And the buildings were all pretty nice. But then that's really the problem. It's never much more than nice. And nice is just a word you use when there's nothing else about it that stands out. Too many trees. Well chosen and placed trees sure, but still just trees. I'm curious what this would have been if you hadn't had that bug. What was the best part of the park that didn't make it into this version? As it is, you have the skeleton of a pretty good park here with no meat on the bones.

    So yeah, ultimately both were a little lacking, but had a lot of potential. Good win for us. Winless no more! :D
  • Corkscrewed%s's Photo

    Note the smilie for the subject of Corky's post. :rolleyes:

    Glad someone caught the sarcasm. I figured that the fact that, if you looked under TPM's name, he wasn't categorized under the "Banned" list (even though I "said he was banned already") and the whole negative wins and extra losses thing would give the absurdity and joke away... And if that didn't happen, then the smilie.

    Sheesh.
  • Themeparkmaster%s's Photo
    You won't get ride of me or the MoLLesters that easily!