Screenshot / Subway track..

16 Comments

  • Comment System%s's Photo
    comment below
  • Xeccah%s's Photo
    No one cares what subway track looks like cuz its.... underground

    Also trains going at 128mph LOL
  • Liampie%s's Photo

    Great track choice actually. I might steal that.

  • YoloSweggLord%s's Photo

    Problem is, there's only 1 track type to use: straight track

  • Roomie%s's Photo

    No one cares what subway track looks like cuz its.... underground

    Also trains going at 128mph LOL

     

    Well not in the USA :p 

  • X7123M3-256%s's Photo

    Also trains going at 128mph LOL

     

     

    That's nothing:

     

    MfjDuQv.png

  • YoloSweggLord%s's Photo


     

     

    That's nothing:

     

    MfjDuQv.png

    I love that one little puff of smoke a couple hundred feet behind the train
  • Scoop%s's Photo


    Problem is, there's only 1 track type to use: straight track

    not if you use a combination of that and the air powered launch track. 
  • Austin55%s's Photo


     

    I love that one little puff of smoke a couple hundred feet behind the train

     

     

    I've set trains to insane speeds before and it's hilarious watching them go along leaving single puffs every few hundred feet while the "choo choo" noise is still the same as it goes along at lethal speeds. 

  • Liampie%s's Photo
    Is it possible to make custom trains with smoke puffs? If so, it'd be nice to have an invisible self-powered train that has smoke, for theming purposes.
  • X7123M3-256%s's Photo
    You can definitely make a custom train with smoke, but it might have to run on railway track (I'd have to check, some things are hardcoded to the track type). You can't change the smoke though.
  • YoloSweggLord%s's Photo

    You can definitely make a custom train with smoke, but it might have to run on railway track (I'd have to check, some things are hardcoded to the track type). You can't change the smoke though.

     

    It might have to be based on railway track, but it won't have to run on railway track to work: 

    Attached Image: Max Empty 2016-09-14 10-59-54.png

  • X7123M3-256%s's Photo

    I have no idea if it has to be based on railway track but if it works when you change the track type then very probably not. I haven't actually tried it, since I've never had cause to make a ride that has the smoke effects.

  • Recurious%s's Photo


    I have no idea if it has to be based on railway track but if it works when you change the track type then very probably not. I haven't actually tried it, since I've never had cause to make a ride that has the smoke effects.

     

    The smoke effects are actually hard-coded to go with the trains, the track type doesn't matter.

  • ][ntamin22%s's Photo

    So all you'd need is a set of empty train sprites (and probably to disassociate the train sounds).

    It'd only be useful vs. an animated scenery object if you needed it to move around, though.

  • X7123M3-256%s's Photo

    So I decided to experiment a bit with this. I can confirm that the track type has nothing to do with it - taking the steam trains and putting them on coaster track changed nothing.

     

    Instead, it's set by a flag in the ride vehicle structure - specifically, var_11. Setting this flag alone doesn't enable the smoke effect though - it seem that it is a requirement that the ride also be animated. Setting both animation and var_11 results in the smoke.

     

    Because it is set on a per-vehicle basis, you can have more than one vehicle producing smoke and you can choose which vehicle should produce the smoke.

     

    Now, can anyone think of a use for this? As in, a non-train ride that should have smoke? All I could think of was a rocket powered coaster, which would be cool but not exactly realistic.

  • YoloSweggLord%s's Photo


    Now, can anyone think of a use for this?

    Snoop Dogg with real smoke.

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