Screenshot / Spectre Track

8 Comments

  • Comment System%s's Photo
    comment below
  • G Force%s's Photo

    The interaction of the queue and exit path is pretty nice, cool stuff once again.

  • Jappy%s's Photo

    I like the interaction, but I'm not a fan how busy everything is and the colours. Especially the trees and foliage seem to suffer from strange colours and it's hurting the screen IMO. Especially in contrast to the white of the coaster and that weird white fence.

     

    Apart from that, this shows a lot of creativity, I'd just suggest to make the trees a bit more uniform in their shades of green.

  • Liampie%s's Photo

    It's all very busy for sure, I need to focus to see what's going on. The wild foliage colours aren't doing you any favours... Coaster looks excellent though, really looking forward to checking that out.

  • disneylandian192%s's Photo

    Looks great! Very Nemesis like. I would strongly consider rethinking the support on the left hand turn after the inline. Floating over the transfer track looks very poorly thought out. 

  • Cocoa%s's Photo

    that is some dense track

  • theflowdiskord%s's Photo


    Looks great! Very Nemesis like. I would strongly consider rethinking the support on the left hand turn after the inline. Floating over the transfer track looks very poorly thought out. 

    its actually a cutaway showing the station underground. I put a bit of land underneath
  • posix%s's Photo

    I like this. Something that doesn't look like everything else. Good job.

  • MrTycoonCoaster%s's Photo
    I like the way it is dense, and I find it cool supports

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