Such an excellent take on the ride. I love the way you've got all the elements of heavy industry without darkening the screen or overloading it with brick, grit and machinery. It certainly has that fun factory vibe.
This is an outstanding screen, and I echo the praise of my fellow builders above. There's so much to love. You capture a classic essence of RCT, but it feels richly detailed and modern - without all of the overtexturization and grit.
Perhaps the coolest aspect of the screen is the fact it's a faithful scenario re-imagination. These kinds of parks are what got me into building beyond just casual scenario play. In many ways, these are the kinds of parks we imagine as kids playing the game. We imagine Halitosis looking like this, even though it's nowhere near as detailed as this. That's the kind of magic with these parks.
Please continue this level of detail throughout the park, and I'm sure this will be one to remember.
I love everything in this screen, you are becoming one of my favorite parkmakers.
Fantastic!
Perhaps a bit of tree chaos here that could be reigned in with a slimmer selection, but that's largely preference based I think.
it's really, really, really good. i love it so much, great idea and great execution.
elite
Such an excellent take on the ride. I love the way you've got all the elements of heavy industry without darkening the screen or overloading it with brick, grit and machinery. It certainly has that fun factory vibe.
Absolutely brilliant.
Love how you did the fries shop. The fact that it's a larger rendition of the sprite one and even incorporates it.
Also a rare ride to go for and integrate quite to this success and theming.
This is an outstanding screen, and I echo the praise of my fellow builders above. There's so much to love. You capture a classic essence of RCT, but it feels richly detailed and modern - without all of the overtexturization and grit.
Perhaps the coolest aspect of the screen is the fact it's a faithful scenario re-imagination. These kinds of parks are what got me into building beyond just casual scenario play. In many ways, these are the kinds of parks we imagine as kids playing the game. We imagine Halitosis looking like this, even though it's nowhere near as detailed as this. That's the kind of magic with these parks.
Please continue this level of detail throughout the park, and I'm sure this will be one to remember.