AD Releases / New Park, Codename: Nighthawk
- 18-December 02
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Madhollander Offline
theyre their to remove some of the original supports, the chairlift is'nt working to good, this is'nt to, go to find something good for it...The supports are sweet, but why are there green fences on the ground? I know I use different color land to line stuff up, it that what it's for.
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Madhollander Offline
hmm yeah well, i can replace the trees by tarmac, but i.m.o that ruins the park, i never liked the big parking lots like that, maybe i can do something with it later on...Looks ok, but for realistic it may have a few too much trees.
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Madhollander Offline
have some new screens, one is of the yet unnamed wooden 1991 rollercoaster.
Unnamed Woodie
and one of a B&M looping coaster
B&M coaster
build a parking lot and working on a camping village right now... -
Madhollander Offline
The woodie reminds me a lot of Robin Hood at SFH. I wonder how .
first it was just a simple |_| layout, but it looked boring, so it went to heaven and got revamped.
the woodie gives almost 11 sec of airtime, not to bad i would say
thx for the comments -
Madhollander Offline
wow has been quite a while, new screens :
Little more of Black Magic (final Helix to be exact...)
http://www.bgtguide....final_Helix.jpg
a amusement park aint a amusement park unless it has a concert stage and field
http://www.bgtguide....ncert_field.jpg
a amusement park aint a amusement park unless it has a boneyard and storage grounds...
http://www.bgtguide....nd_boneyard.jpg
the Intamin Inverted shuttle are really cool to decorate in the game
http://www.bgtguide....tical_Limit.jpg
i'll probably finish it sometime this week...
thoughts, wishes, whatever, just klick reply... -
ACEfanatic02 Offline
This is looking really good now, but on the Lifthill on the giga, why the giga as a walkway? Seems kinda strange...
Anyway, the storage yard looks cool, you just gave me an idea for my park .
-/_|ACEfanatic02|_\- -
Madhollander Offline
no walkway, escape vehicle, walking down would be to dangerous ( ) so there is a special platform that goes up that second giga track (in my imagination )This is looking really good now, but on the Lifthill on the giga, why the giga as a walkway? Seems kinda strange...
Anyway, the storage yard looks cool, you just gave me an idea for my park .
-/_|ACEfanatic02|_\- -
JBruckner Offline
Meh, it is a bit simple now that I look back at it. But hey, its a realistic park they are supposed to be simple. -
Roberto Roboparks Offline
It looks ok. I don't like the stage, that much, it's a little plain. I also think the screen with the impulse is a little squared, if you know what I mean. -
Madhollander Offline
well the reason for that is simple, the paths go like that because they go round a lookout tower (custom build) and after they cross the water they go along a grassfield (for realexing and chilling, insired by Alton Towers), the first part of the park is like... ehhrr mirrored of sumthing, cant really explain...It looks ok. I don't like the stage, that much, it's a little plain. I also think the screen with the impulse is a little squared, if you know what I mean.
anyway, the story of the itamin shuttle is that its placed over the former Gardens, wich ware removed when the park did'nt get clearence for a new coaster at the edge of the park bounderies, so the gardens ware removed and the itamin was placed at that spot...
looks quite good in the game i.m.h.o. -
Madhollander Offline
new update
the woodie of the turnaroud screens, the station, transfer, tunnel to the lifthill.
the intamin rocket coaster and some of the surrounding area...
the service yard of the technical service (handymen's and mechanic's)
as always, thoughts, wishes, whatever, just klick reply...
P.S.
should be done this weekend, i'm at 98 % of completion... -
Madhollander Offline
new (probably last) Update
little archy...
S&S triple tower complex named supreme scream
as always, thoughts, wishes, whatever, just klick reply...
P.S.
probably not done this weekend, trying out some new tricks and still finding things to tweak/improve.
at a little over 98 %.
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