(Archive) Advertising District / Disney's Worlds of Adventure

  • posix%s's Photo
    Last screen is definitely the strongest. Looks like you improved your game again. Very cool :)
  • Casimir%s's Photo
    posix: Thanks =) I certainly think that the Disney kind of realism helped me step up my game quite a bit.

     


    Posted Image

    Your one-stop shop for gifts and more - the Emporium!

  • XCars%s's Photo
    Sexy. But whats with the item rack at the top?
  • CoasterCreator9%s's Photo

    Sexy. But whats with the item rack at the top?


    Lights, maybe?
  • Cocoa%s's Photo
    I don't mind the racks, I sometimes use them for detailing. nice building though, its certainly a bit more realistic and disney-ey than some of the other screens.
  • Louis!%s's Photo
    I think that is fantastic. The best screen in this thread.
  • FredD%s's Photo
    I don't think there's anything to say more than just saying it's great.
  • disneylandian192%s's Photo
    If there isn't a diagonal path option for that brick path type, I'd suggest trying to get one made. Thats the only constructive thing I have to say, otherwise the screen is detailed and lovely without being too gaudy. Your style has a great whimsical feel to it.
  • Cena%s's Photo
    ^ They do exist and are made by K0NG. I think you could have done better with this Casimir.
  • Casimir%s's Photo
    XCars: Thanks! As Cocoa said, it's just a little theming detail (wood paneling)
    Cocoa: Yeah, I feel like finally getting the right building style.
    Louis!: Thanks mate =D
    FredD: Thanks, I'll take it ;)
    disneylandian192: Coming from you, that's high praise for me! Big fan of your own Disney work!
    Cena: Way to give constructive criticism. What happened to your Disney project?
  • Casimir%s's Photo
    Posted Image

    The park received a big overall pathing update today! Hope you guys like it.
  • Cocoa%s's Photo
    nice. I'm impartial to the darker red brick though. as for the stairs, however, I think you should continue that kumba style stair over where the path is, it looks really weird with the two types, especially with that fence blocking part of the diagonal stairs...
  • Fizzix%s's Photo
    Looks good! I don't know if Kumba's stairs can be recolored(haven't used them), but if so, maybe the faded brown would blend better. The diagonal works really well, great job with that.
  • Casimir%s's Photo
    Cocoa: Thank you =) I actually just solved the problem with the "cut off" stairs, I think it works well now. Maybe gonna show a detail update on that before I'm off to my holidays!

    Fizzix: Nope, they can't... Thanks, I really like building diagonally!

    Keep the comments flowing =D
  • In:Cities%s's Photo
    I really like this! Only complaint would be how jagged the black part is. I think you could make that prettier, as you wouldn't see edges like that in real life. Especially at Disney!;]
  • Six Frags%s's Photo
    What is the park size and how are you going to circumvent the map data limit?

    Nice screens, definitely feels Disney to me which is important in a Disney park :p
  • Liampie%s's Photo
    To be honest, I don't like it. I count six different path textures, all clashing.
  • Pacificoaster%s's Photo
    I kind of agree with Liam here. Not only are there an abundance of different path textures, but the architecture does not give off that Disney charm, in my opinion.
  • highroll3r%s's Photo
    aside from continuing using the kumba stairs to the left its nice. i would rework the second story though as its a bit messy from the black upwards. id also only use three plains of glass on the first level as its a bit too big. however im glad your still goinng with this.
  • posix%s's Photo
    I agree the colour harmony is off. It looks very polished and detailed, but I'm also not really feeling it if I'm honest. Overdetailed buildings are just not my thing in RCT.

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