(Archive) Advertising District / International Odyssey
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19-May 04
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Steve Offline
Finally got to look at the park. Here's a review.
Entrance and German area
Well, this is really something I didn't expect. I must say that this is a very well crafted area, ride6. You have taken path elevation to new heights, in my opinion, because you had paths going up and down every so often to give it a very atmospheric and beautiful look. The rides here aren't that bad either. For the most part, I enjoyed Geschöpf- The Creature. It has great pacing, fitting color schemes, and good theming. The only thing I personally wouldn't do, is have 2 lift hills. But then I figured you had to do that to time the interlocking loop just right for that awesome train-over-train action.Good job on this area, and great architecture as well.
Neptune's Isle
Ah, my favorite area in the park, and probably some of the best work I've seen from you. All the marble, blues, and golds work wonders, and you all incorporated them into such awesome architecture. Neptune's Wrath is an awesome water ride. I LOVED how you made that one building half-opened so we could see inside. The inside is themed wonderfully too. The red flowers kick ass. The ship was done well. Overall, the best area so far in the park. And my personal favorite.
Castle Heights
Hm. This area is alright. Good landscaping, here. But Merlin's Revenge puzzled me. What was the point of having the track on the top of the other?It confused me. But the rapids ride is great. Cool beans. I like the reserved seating area.
Classic Amusement Park area thing
I really don't know what to make of this area. It doesn't fit with the other areas at all. Bad color choices, poor architecture.. it seemed like you built this area first, then waited 'til you got better to build the other areas of the park. I dunno'. But the woodie layouts are good. Work on this area more. Make it fit.
Lost Kingdom South
Kick ass stuff here, man. Serpent Is looking good. I felt it was just too sprawling for my liking. But still a nice layout. The dive loop over the path was awesome. Cool architecture, too. And the landscaping is big and good, so props on that one. Just cool it with the foliage, it started to get out of hand. The kiddie area is also a nice touch here, as is those cool little temples scattered about. Another great part of the park here.
Well, if you don't fuck anything up with the rest of the park, you could have yourself another runner up here, ride6. Looking forward to those unfinished areas, and good luck! -
Ride6 Offline
Steve, the hacking on Merlins Revenge has to do with the speed on the first run compaired the the 2nd. Really it's something only Phatage will probably be able to appreciate.Castle Heights
Hm. This area is alright. Good landscaping, here. But Merlin's Revenge puzzled me. What was the point of having the track on the top of the other?It confused me. But the rapids ride is great. Cool beans. I like the reserved seating area.
As for the classic amusement park are thing, that's accully the newest area. I don't know what to do with it because I'm sort of happy with it but it doesn't fit. I guess I'll remove the majority of the archetecture and start over, cause I don't know what to do with it. I started it as being more tropical but I decided that doesn't fit with my taste so I changed it to what it is. *sigh*
I'll figure something out.
Thanks for your opinions.
ride6 -
Geoff Offline
I'll be willing to review the park's progress. I really like how it's coming along.
squeezetheducky@yahoo.com -
Ride6 Offline
For those of you who are still asking, all the current spots are spoken for. However when the park is within a couple weeks a finishing (probably a couple months away at the moment) I'll want about 8 testers to comb the map for major defects. Please save your asking till then, because I'll be less choosy about who got to see it since I'll want so many spot filled.
Anyway I'm still waiting for a response from two of you (testers).
You know who you are.
ride6 -
JKay Offline
Geschöpf- The Creature - A very well-designed track. I really like how you timed the trains to both hit the the interlocked loops at the same time, awesome stuff. Although I found the amount of theming in this section minimal, I thought it was well done. The gold architecture with red accents was nice, despite being a little bland for my liking. The rest was filled with a plethera of well-chosen foliage. A very nice area, but it would've been nice to see some more buildings in this area.
Neptunes Wrath - The ride itself was decent, but I wasnt too fond of the architecture in this section. Most of it seemed either un-finished or randomly thrown together, mainly because each building looked different from the next and the flat-roofed sections didnt work for me. However, I absolutely loved the sunken ship and to me, was the highlight of this section. The foliage was well-placed and the red flowers were awesome. However, I did think there was a lot of uneeded scenery, mainly all the barrels, but also the row boats and Eygptian bases / columns. The waterfalls were nice, but I've never liked the ice landtype as a background. Overall, a nice section that fits in well to the overall park theme.
Kings Quest / Merlin's Revenge - A pleasant area with a historic castle, almost midevil feel to it. The hacks on Kings Quest worked nicely and made it a very interesting attraction to look at. Merlin's Revenge was a very simple ride that I think could've been a bit more interesting. The architecture is very pleasant and creates an amazing atmosphere. I didnt like most of the landscaping, mainly the awkwardly jagged rocks, but still added atmosphere. You pulled this area off very well, but as I've mentioned before, its a theme I've seen done a million times, so I wouldn't call it anything innovative.
Royal Gym Slides / Rainforest Flyer - My favorite themed area in the park. The Gym Slides were cool because there were so different from everything else in the park. I also really liked Rainforest Flyer. Again, a jungle theme like this is nothing new, but you pulled it off better than anyone else. The track, although very compact and short, did its job and seemed almost like a kids attraction to me. I wasnt sure what to make of the architecture. Some parts I really liked, others I didnt, but still thought it drove the theme home. Well done ride6.
Serpent- Lord of Snakes - Definitely the best coaster in the park. An amazing B&M invert track. I think this track really shows what kinda coaster-design skills you've got ride6. The jungle theming is again, nothing new, but still worked for me. The other supporting rides in this area (Jungle Beaters & Sacrifice) were also well done. This area was also one of my favorites, mainly due to Serpent.
Classic Amusement Park Area thing - As steve said, I'm lost on how this fits into the park theme. The dueling woodies were well-done here. The architecture is similar to all the other stuff in the park, except that it didn't fit the theme going on in this section. Definitely my least favorite section, but I think you mentioned that you are working on it.
Overall, this is a well-made park. Despite the fact that most of the themes are those that have been done before, I do think you have really done a great job with this park ride6. I just hope you can find more of the jungle / castle / midevil themes to finish off the sections you have left. If so, you will certainly have another runner-up on your hands. -
Ride6 Offline
^Super Runner Up I hope.
The classic amusement park area is under a full renivation and is looking better already. The only buildings I kept were the coaster station (although I spiced it up some) and the buidings in the middle of the coaster layout (with color changes).
And it fits into the overall theme as part of the American area. Castle Heights, Neptunes Isle and the Enterence were representing Europe; Lost Kingdom South represents South America (and the area with the single-tracked woodie will also). The area with the rocket will be a western/northern sort of theme (again American).
I'm trying to represent 3 continents and maybe I'll come back and do an expanded map with Africa and Asia, however that is unlikely since realistic themes like this are beginning to bore me to build.
ride6 -
MightyMouse Offline
Looks good. The checkered color in the water kind of throws me through a loops though...The pink and orange look nice with the brown. The architecture isn't too overdone or underdone, so good job with that element. You may want to fiddle with the landscaping a little, though(I think it could be a little more diverse). Everything else seems to look very nice. Good job. -
Steve Offline
While your atmosphere is great, very woodsy and North American, I must tell you that the architecture doesn't look North American. Unless you want this to be America in the late 1800's. But I really got to hand to you, your foliage and landscaping really works well. Good flower choice as well. Just work out the architecture, and for the love of God, pink and brown do not go together. I like the fact that you're trying to be different by throwing in colors not normally used, but Christ, atleast make it work, dude.
Anyway. Good job. -
Scorchio Offline
Especially with that transition from pink to red (left to right of the screen) - it looks odd.and for the love of God, pink and brown do not go together
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Ride6 Offline
Checkered water= Fixed.
The pink= Probably staying (although the upper two detail lattices will be toned down to the calmer pink, like the others). You have to remember that this is a themed area in a real park when I say this: It's a freakin Ice Cream Shop. No you wouldn't have an Ice Cream Shop up in the north around turn of the century but this is a theme park, not reality. Ramble over.
Keep the idea's coming!
ride6
ps- I can't wait to get myself a better workbench when this thing is done. -
Jacko Shanty Offline
Landscaping = amazing
But the architecture could use a little work... If you want it to look really ice-cream-shop-esque, then add some whites in there, so the pink balances out better. And only stick with one shade of pink. The tan and light pink really do not mix! I'd say keep the tan, get rid of the light pink. -
Scorchio Offline
I'm sure they would of if they could ofNo you wouldn't have an Ice Cream Shop up in the north around turn of the century but this is a theme park, not reality.
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deanosrs Offline
^ have. Would have if they could have.
I don't really like it, due to the wall that looks like it's not connected to the building, the wooden poles going over the path (what you attached to them doesn't really work for me), the poor mix of color and the lack of any path objects. The landscaping and foliage is fine though. -
tyandor Offline
The screen looks decent, but you already said you changed some stuff based on the other comments. However there is one thing that bugs me: that landside at the bridge (the two straight and one angeled) I think it looks bad. -
Ride6 Offline
Thanks for pointing that out tyandor, I wondered why I didn't like the river bank. I'll play around with it. Otherwise the pink has been toned-down and the rapids un-checkered.The screen looks decent, but you already said you changed some stuff based on the other comments. However there is one thing that bugs me: that landside at the bridge (the two straight and one angeled) I think it looks bad.
hozza
ride6
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