Screenshot / Extinction Ending

23 Comments

  • Comment System%s's Photo
    comment below
  • pierrot%s's Photo

    flawless

  • Richie%s's Photo

    The change in colour on the invert track seems weird but without seeing the whole thing its hard to comment. Look forward to seeing the layout, it looks interesting.

  • Louis!%s's Photo

    If you are going to have a waterfall like that, I would suggest putting some ripples in the water further up to simulate rushing currents.

     

    Lovely work nonetheless.

  • Liampie%s's Photo
    Great execution, but there's something off about this screen. Maybe the lack of a focal point?
  • FK+Coastermind%s's Photo

    I will say there is something Turtle about this screen. Well Done

  • Coasterbill%s's Photo

    This is amazing... I agree with Louis but that's the only minor suggestion I have.

  • RCT2day%s's Photo

    Wow that's incredible.  I agree with what Richie said, we'd need to see more to understand the color change unless you're still working over there.

  • Poke%s's Photo

    This is a fantastic screen: nice composition!

  • hulkpower25%s's Photo
    Nice work on the bridge and train support
  • Cocoa%s's Photo

    Its amazing how clean and well put together this all is! Fantastic work yet again. Is this a design, or a park, or what?

  • nin%s's Photo

    I love this park.

  • Chocotopian%s's Photo

    That truck ride looks so much fun. Great choices for the track types it uses. The supports of the monorail, again, look fantastic, and there's something really appealing about the way it glides above the waterfall and lake. Really great stuff, and I can't wait to see this in-game.

  • Lotte%s's Photo

    it's cool man, lovely waterfall. i've got my doubts about the foliage though

  • wheres_walto%s's Photo

    I love this so much, but I think bolder colors on the coaster could help make things pop. My eyes are craving red or orange somewhere

  • Stoksy%s's Photo

    Wow, thanks everyone!

     

    @Liampie: I think that the lack of a focal point is a valid critique. I think that I imagined that the bridge would be that, but with the generally quite tall and relatively dense foliage selection that got lost a little bit. To be fair, this area isn't really a focal point of the park as it's purpose is more for ease of access to other areas rather than a main path.

     

    This is a design, and the colour changes do make more sense once you see the whole layout ;)

     

    The colours of the coaster are something that I picked very early on, and make the changes in colour [which I'd like to keep if possible] a little more subtle than if I'd chosen a bolder colour scheme. However, if I see that the coaster blends in too much with the surroundings once they're finished then I would certainly consider a bolder colour choice [orange with dark blue supports].

     

    I am still working on the coaster surroundings. Unfortunately, I got a little distracted by the outer park but will be starting on the main coaster next session.

     

    Regarding the waterfall/lake; great suggestion and something that I would never have really considered. I will endeavour to try and implement that as best I can given that the large pool of water is essentially a man-made lake I have to try and work my way around having a system to recycle the water through quite a large area.

  • chemist%s's Photo

    You know what I noticed with nedesigns, they want everyone to have a perfect ass park lol. Just let the person just create what they want and not criticize every little thing, because if you do that they will eventually not have desire to make something anymore bc your always bashing their work. But nooo if your a legendary parkmaker like Kumba or Corkscrewed or something there is no flaw..smh

  • Louis!%s's Photo

    The point is not to get people to create a perfect park. The point is to give feedback so the player improves, which is why most people are here.

     

    Everyone is ever improving, nobody is perfect, and that is through critique

  • chemist%s's Photo


    The point is not to get people to create a perfect park. The point is to give feedback so the player improves, which is why most people are here.

     

    Everyone is ever improving, nobody is perfect, and that is through critique

     

    May be true but sometimes I feel like all that hard work is sometimes worthless bc they always will fail at something. Maybe I'm looking at this a different angle. This is why I never released a park even how long I've been on this website, It will never be perfect to that one person.  

  • nin%s's Photo

    If you're building to please everyone then you're doing it wrong. We critique parks for the same reason people critique movies, art, architecture, etc. We do it in hopes of helping the builder, so he or she can create even better work, just as a filmmaker or artist would look at reviews and critiques and later improve their own work.

    The "perfect park" will never exist, just as the perfect piece of art won't either. I personally build to satisfy myself (just as anyone else should), but I do look at criticism and learn from it. If I ignored it, I'd continue to make shit and that wouldn't make me happy. I get the biggest kick of looking at people react to my work and liking it, and listening to people and learning helps me obtain that.

    Also, if you think Kumba and Corkscrewed are without faults then you're dead wrong. Son of Kumba was awful.

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