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RWE Go to post #796816
NEDC6 Release 70.00
D E S I G N W I N N E RWith a truly unique look, ottersalad delivers a submission that's sweet in every sense of the word. A delightful concept brought to life with charm and creativity.
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RWE Go to post #796815
NEDC6 Release 73.50
D E S I G N W I N N E RWith an Egyptian theme, long-term member Sulakke secures his very first design win after 17 years on the site.
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RWE Go to post #796708
Was very excited to see RCT2 work from you, Milo! I really loved the coaster color choices and the old-school vibe running through the map. The theming is simple but very effective, and I really appreciated how the empty spaces were used intentionally to give the map room to breathe. While Cerulean Breeze definitely struggles to keep up with the standards of the modern meta in some aspects, it’s still a solid and charming release that absolutely deserved its design win. Great work!
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RWE Go to post #796707
Kudos for showing that you don’t need to sink endless hours into a project to take part in NEDC! I really enjoyed the overall vibe of Mirage – especially the use of water as a void, which gave the map a unique and refreshing atmosphere. Parts of it felt very old-school in the best way, and I really appreciate the choice to go for no custom supports, adding to the classic charm.
The foliage and color choices are lovely and help create a soft, inviting mood. That said, the map did feel a bit empty in places and didn’t hold my attention for very long. Still, it’s a refreshing and stylish project, and I’m glad you decided to share it!
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RWE Go to post #796705
Met a Rebel immediately stands out with its interesting theme and bold, unconventional art style. It’s refreshing to see a park that dares to be weird and leans fully into it. I especially liked the odd foliage choices – they fit the mood really well and gave the park a distinct, memorable atmosphere. My favorite part of the map was the landscaping and foliage underneath the coaster, which worked particularly nicely and created a strong sense of place.
On the downside, the map felt a bit bland and empty in some areas. While the theme itself had a lot of potential, it sometimes felt like it wasn't fully explored or pushed to its limits. A few more details or additional layers of world-building could have elevated the park even further.
All in all, this is a creative and courageous release. I’m excited to see where you go next with your style!