This is so beautiful- which objects did you use to get the curved paths?- I may need them as one of vanilla's problems is it's so,erm, square- which is not so real life- this shows just how much difference breaking out of the straight lines and grids 'squareness' can make. I really need to get better at architecture too- way behind most of you!
My RCT design inferiority complex just got bigger. This is unacceptably good The cart looks impossible as in how do you do something so clever with rct scenery parts, the architecture chucks most of mine in a panda shaped litter bin and the wow factor has that 'greater than the sum of its parts' 'you did this with RCT' vibe. Nice work.