Park / Small Creek Enterprise

Park_4483 Small Creek Enterprise

9 Comments

  • Comment System%s's Photo
    comment below
  • Wacked%s's Photo

    If there is a need I can try and remove the Time-Twister objects. I forgot they were added but to be honest, not sure they are used in the park whatsoever. Also, any possible way to get this screenshot to pop out, no?

  • roygbiv%s's Photo

    ^

    WW&TT objects are shunned mostly because people dont own the expansions so they are unable to open your park. If you submitted for accolade it makes it easier for others to vote without expansions objects. 

     

    The overview screenshot tends to get added for these after they are scored.

  • Wacked%s's Photo
    Aye, I'll go through the tiles and check if there's anything hiding from the expansions.
  • posix%s's Photo

    Wacked, about a year ago we had a new policy where only accolade winning parks receive a fullsize aerial. There are lots of exceptions though: parks older than the policy, micros, parks we feel are important but don't have an accolade yet, etc.

     

    On removing TT objects: I'm usually happier when the work of releasing a park only has to be done once to be quite honest.

     

    This was enjoyable to look at by the way. I liked how the coaster interacted so much with the whole park, and how you positioned the big loop or turns to give them good exposure. Well done.

  • Wacked%s's Photo


    On removing TT objects: I'm usually happier when the work of releasing a park only has to be done once to be quite honest.

    True that, I could not even locate the objects so must've been placed only a handful of times in the foliage...
     

    And thanks for the kind words! I wanted to go for a feeling of closeness and interaction. The viewing platform - albeit bugged - was an idea from a bank-advertisment xD

  • MrTycoonCoaster%s's Photo
    yes "This was enjoyable to look at by the way. I liked how the coaster interacted so much with the whole park, and how you positioned the big loop or turns to give them good exposure. Well done." :)
  • Cocoa%s's Photo

    nice work, always like seeing this stuff brought over here. There's some good shit- I really like the tram cars used throughout and especially tucked away in the side of the main shed. The coaster is decent, and the glass path through the loop is a good element. I think the archy is a bit "standard ncso sameness" we've seen a lot of times before so its hard to get excited about, but still overall the park is well made and nice.

  • Wacked%s's Photo


    I think the archy is a bit "standard ncso sameness" we've seen a lot of times before so its hard to get excited about, but still overall the park is well made and nice.



    This part is hard to compete with, I'm new to building, to me it looks awesome even though I know others out there can do way better. I keep getting told you see ;)  But there are few good tutorials and by simply watching / downloading it takes tremendouse ammount of time to figure stuff out.

    Anyone want to explain "texture" cause thats what I lack :p 

    Cheerio :D
  • Liampie%s's Photo

    Very nice work! I think you have a good and interesting composition without it being too complicated. Layout has some quirks but it's still nice and fun and easy to look at. Landscaping... chaotic, a bit too maximalist (underwater waterfalls are an interesting idea, but you overdid it I'm afraid). Architcture: a bit anonymous. Every building is different but none of them are particularly interesting. Closing remarks: I appreciate that you added a lot of fun little details, they add a lot of life to the map and also make it more worthwhile to explore. Good overall colour scheme too.